I agree with your point on this proc neft situation.
Good idea is that proc stacks for both weap 76 but the proc chance of skull aegis will be set equal (or less than) to proc chance of bow and gun in other classes.
I find it very hard to do daily quest and it takes so long to kill boss, even with party of 4 war.
I know STS idea is to set Warrior class more tanky and support-dmg absorb for team, but there are more demands than that for war player and more problem come through in the past 5 days of my experience:
- Slower doing dailies than other class, significant change can be seen in Infested swamp-Hydra bog/ new map zone. What if no one coming, warriors can take so long to complete that map.
- Unbalance among Leaderboard players. How can war now farm more efficient than those has farmed with proc stacks months ago.
- In basis, rog and mage have x2.5-x3 dmg than war, even higher dps ratio than that. War now cannot get pvp kills easy, they tank and let rog snatch the pvp kills with multiple arrow/lightning skills
Some cmt in this post saying Rogue once trash and now War cries. No, Rogue never trash, from long time they remains the highest dps in game. War need proc to be equal in dps, which is one step late, and now it is gone.
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