Greetings, Legends, and happy Preview day!
As discussed in one of our past previews, now that the expansion is out in the wild, we've been working on balancing the early game in Arcane Legends to help new players progress more quickly and meet their fellow Legends in the end game.
XP Curve
Starting with the next update, you'll notice some significant changes to the XP curve, especially in the level 40-70 range. Leveling in this range can now be achieved far more quickly and without a ton of grinding.
Of course, this also means that things like XP elixirs or kits will speed this up significantly, making those items more effective in the early game.
Content Rebalance
We also know that PUGs are not as easy to come by in the early levels, so content difficulty in the early game has been adjusted to make it easier for players to run solo until they reach the new content at level 76. Once you reach 76, the content difficulty increases significantly, along with XP requirements, so that all Legends can enjoy new challenges with their friends and guild mates.
We look forward to hearing what you think of the new changes! If you've been itching to start a new character, or know someone diving into the world of Arlor for the first time, let us know how the adjustments feel here in the forums. As always, we'll be keeping an eye on feedback and making periodic adjustments as necessary to protect fun and game integrity.
Halloween is right around the corner!
And your friends will hardly recognize you in some of the "costumes" we have prepared for you this year...
Some strange mutations have been seen around Arlor, but what could be the cause? Could it be something supernatural, or the doing of some nefarious organization?
Either way...you'll need to muster up more bravery than ever to take on the scares in store this year.
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