Does it make any difference if Warriors can still kill bosses faster than Rogs?
I personally don't see a reason as to why Warriors were given 2 weapons designed to kill bosses when that's Rog's specialty.
Again. A line needs to be drawn separating classes from one another to make them more reliant on each other.
Mages are supposed to be AoE damage dealers to clean mobs. Aquaris proc does this nicely, so what's the point of giving it Health and Armor Proc?
Warrior's role is to do MEDIUM damage and highly tanky, and someone who can aggro the mobs allowing Mages to clear.
Rog are supposed to be either a marksmen with Bow, or an Assassin with Daggers. Boss killers, and bursting mobs (hence polaris proc made more sense on them to me)
It's time we made every class rely on each other and make maps requiring all of them to play a defined roles so each class can shine in their respective manner.
EVG is a good example for warrior now, they aggro the mobs so Mages can clear the mobs, and Rogs can kill the boss. See? This is a perfect example on how classes should be.
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