Does it make any difference if Warriors can still kill bosses faster than Rogs?
I personally don't see a reason as to why Warriors were given 2 weapons designed to kill bosses when that's Rog's specialty.
Again. A line needs to be drawn separating classes from one another to make them more reliant on each other.
Mages are supposed to be AoE damage dealers to clean mobs. Aquaris proc does this nicely, so what's the point of giving it Health and Armor Proc?
Warrior's role is to do MEDIUM damage and highly tanky, and someone who can aggro the mobs allowing Mages to clear.
Rog are supposed to be either a marksmen with Bow, or an Assassin with Daggers. Boss killers, and bursting mobs (hence polaris proc made more sense on them to me)
It's time we made every class rely on each other and make maps requiring all of them to play a defined roles so each class can shine in their respective manner.
EVG is a good example for warrior now, they aggro the mobs so Mages can clear the mobs, and Rogs can kill the boss. See? This is a perfect example on how classes should be.
Sent from my GM1913 using Tapatalk
How about buffing rogues though? Lb will be only mage amd wars again, also farming deaths will be the only thing for rogues in those elite maps
Gesendet von meinem SM-M307FN mit Tapatalk
Every class should have 2 kind of weapons - one for mobs and one for bosses.
Now when I am playing as a war against mobs I feel weak, no matter what weapon I use (best one is dozer axe, but still kinda weak against 71-81 mobs)
but against bosses I feel op.
if you ask me, the game doesnt realy needs a war, maby weaken their HP a little and add little damage buff.
I havent realy seen a mage / rog needing a tank except from EVG (while mages can survive even better than wars many on this map anyway)
I think the vanities are not rewarding. They are re-colored.
Please consider a change when it comes go the vanities rewarded running 1000s of elite maps
Hello cinco
Why is the new Elite Map coming in one day and two hours?
Please bring new elite maps after the season
I'm very worried coming out of LB Top Players
Sent from my SM-A525F using Tapatalk
Is the mystery event for zodian gauntlet??????
Got the art team rethinking there careers
Sent from my SM-G996U using Tapatalk
It's nice to see the Mythic Rogue Weapons being buffed it has been needed and I'm all for it. But regarding War Mythic Weapons...Ya there should of been 1 for Boss and 1 for Mobs but at this point leave it alone. Because now Wars who Main Polaris only will have to find Nepataris 8%-10% Str in less then 2 days for Boss fights now. And how many of those are available atm plus the price will almost Double/Triple for them...Excuse my language but F all of that! I'm sure there is reason STS made them 2 Boss Killing Weapons. I'm sure 81 Spirit and or Arcane will address this.
So a fast temporary solution before Elite Zodias Maps are out. Slightly buff Skull Axe Damage in 81 Content. When we finally get the new Spirit and or Arc to address mob killing rescale it back down to the current damage.
Elites look great but to many Loincloths on vanities.
For rich man event
Sad reality...
Sent from my RMX2061 using Tapatalk
I do really loves your events this days but last night i got banned without any warns
Sent from my SM-A217F using Tapatalk
Bookmarks