I don't think a guide would be the best when it comes to PvP combos/tactics, since guides are very one-sided and opinionated.
So, I'll try to open up a discussion on Bear PvP Combos/Tactics.
Bear PvP
In my opinion, PvP is separated into two:
1. Dueling or 1v1
2. FFA (Free-For-All)
Combos and tactics could vary a lot depending on which situation you were in.
Duel
Duel Sets:
- Fortified Set
- I use my Fort set against Int or Dex Mages, Dex Birds, and Dex Bears.
- I like the high HS and armour against these damage dealers.
- Good consistent damage, good consistent armour, good consistent health regen.
- Bad dodge, low crit.
- Dex Crown + Fortified Pieces
- Dex Birds.
- Really just for birds that like to focus on dodge. 12% more Hit, 10% more Crit.
- I don't mind the loss in HS/MS since it's a duel. I've never had a duel with a dex bird that I ran out of mana.
- Custom Set
- Paladins, Str Bears, Warbirds, Bracer Mages.
- Basically any class that focuses on defense more than offense.
- Low survivability, very high damage capabilities.
Duel Combos:
Things to remember for combo:
- After Beckon, you are allowed 2 skills before you need to Stomp for the combo to work.
- Hell Scream and SMS has a -10 armour debuff EACH, so -20 if you use both.
- You don't need to Beckon+Stomp all the time to kill. Slashes are as deadly.
That said, my combos:
- Beckon - Hell Scream - Crushing Blow - Crippling Slash - Vengeful Slash - SMS - Stomp. (Combo 1)
- Point here isn't to complete the combo, but to kill them with slashes.
- This is an alternative combo, it works on any class.
- Favourite to use on: Dex/Int Mages, Dex Birds/Bears.
- Least favourite: Str classes.
- Beckon - Crushing Blow - SMS - Stomp. (Combo 2)
- My anti-dodge and semi one-shot combo.
- Crushing Blow to reduce dodge, so SMS and Stomp have a higher chance to connect.
- Usually use it on softer classes that I think are weak enough/low health enough to be one-combo'd.
- Favourites: Dex Mage/Bird.
- Least favourite: Str classes, Int Mage.
- This combo rarely one-shots a shielded and full mana int mage (staff or bracer), so this combo only hurts yourself by pushing them away again. I suggest using Combo 1.
- Beckon - SMS - Vengeful Slash - Stomp. (Combo 3)
- Full one-shot combo.
- Completely relies on these skills connecting/critting.
- Usually used on wounded/unbuffed characters.
- Favourite: Int/Dex Mage, Dex Bird/Bear.
- Least favourite: Str classes.
- Hell Scream - Crushing Blow - SMS - Vengeful Slash - Crippling Slash - Beckon - Stomp. (Combo 4)
- Used when Beckon misses and on str classes.
- Useful for those that try to kite, learn the range of Hell Scream well - key skill in this combo.
- You know if Hell Scream connects when your target stops moving while kiting, so a small stun.
- Usually if you get this combo in, you're gonna be on top of your target the entire time, easier for you.
- Combo for Str Classes:
- Always be defensive first.
- Paladins: If they use two buffs (BoM, BoV), use Iron Blood + Evade + Taunt spam only. Use Combo 4 to pin them and spam debuffs on them. When BoV runs out (estimate or keep an eye on effects), pop Rage and use Combo 4 until they die.
- Warbirds: If they use Evade, use your Iron Blood + Evade + Taunt spam only. Rage, then Combo 4 when their Evade is out.
- Str Bears: Same, defensive buffs first and wait for their defensive buffs to run out.
- Key to finishing str fights quick is to use Rage when they're defenseless. A good duelist will also know this, so it can be tricky.
Free For All
FFA Sets:
- Fortified Set
- Since in an FFA it's pretty much continuous, I love this set.
- Awesome HS, more than enough MS.
- Good armour, so everyone can bash on you and you consistently take low damage.
- Good damage, consistently high damage.
- Very good all around set for FFA, good tank good damage.
- Custom Set
- Only used when you have a tank in front of you.
- Two tanks aren't needed, so full out damage is better.
- Pretty much kills anything.
FFA Combos:
- Combos 1-4.
- The dueling combos still work, just not as obvious as duels.
- Still depends on what class you want to use them to.
- Might be cut short due to your other teammates also using skills.
- FFA Combo: Beckon - Hell Scream - (Stomp).
- I use this when I want multiple targets pulled and I can't pin them. In other words, let your team kill them. I usually use this in the middle of an open map.
- Beckon them close so your teammate skills can hit all of them.
- Hell Scream them when they're close to debuff them and mini-stun them.
- Stomp is optional. If your teammates haven't set in their skills yet, don't Stomp. If you see that they have, Stomp.
- 2nd FFA Combo: Hell Scream - Beckon - Stomp.
- I use this when I am next to a wall.
- Walk into your opponents (I usually like to walk into 2-3 players), Hell Scream them to debuff and stun.
- Beckon them to wall so they are piled up, Stomp to finish combo.
- Your teammates should be more than happy to finish up.
End
I hope I'm not spilling the beans on any combos/tactics here!
Let's discuss! What are your thoughts?
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