
Originally Posted by
snakeeyes
Lol see the main problem class balance broken because of skill not the proc or the stacking proc that they remove last year, make the each class different passive skill first, what is the use of stat ressetting using respect and if a rogue put their full stat to str and int this is useless ofcourse, same as war and mage put their stat to dex, make skill of mage specialty to element like thunder, water, darkness and earth remove the critical to warior and mage critical is for rogue only, rogue make specialty to poison and high damage crit only, add hide skill and because they are to weak on deffensive, for warior make it specialty to bleed, no critical 0% but high aoe red damage that they can kill boss and mobs not in oneshot, remove 1shot/banished in game.
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