2nd idea make str stat only for defensive player str is for high health and high armor only no damage and crit added, int is for mana regen and mana and for dot damage like poison,bleed and element like thunder of mage remove crirical to int and now dex is for critical high damage so they can choose what they want to put each class player, if they want high breed class put equal to str,dex and int, of they want warior boss killer but weak on defensive warior stat put on dex. Dont be mad this is only a opinion.
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