Originally Posted by
bronislav84
Con's idea ain't bad, but I think it should be for all gear on both games. K/d isn't enough of a consequence for the majority of people who play. Oh wow, I died. Back to the fight to die 20 to 50 more times, but at least the boss is dead. That's how the majority play. This consequence means nothing to them.
The k/d count only bothers rankers or people who hate dieing, like me. I hope to rank in SL but would be perfectly satisfied with just a clean death count.
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