View Poll Results: Leveling-up a new character in Arcane Legends today is...

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  • TOO HARD! The effort is too much. It takes too long. Grinding is fine and all but.. come on!

    25 45.45%
  • JUST FINE! It's supposed to take time and effort otherwise it's meaningless. Leave it alone!

    24 43.64%
  • TOO EASY! If you know what you're doing it's like you can max your toon by mistake in under an hour. Bring back meaningful grind!

    6 10.91%
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  Click here to go to the first Dev post in this thread.   Thread: Poll - Forum-Think: It's TOO EASY to level-up? Or is it TOO HARD??!

  1. #81
    Senior Member marsu4u's Avatar
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    I wouldn't say its too easy or hard, it's just very tedious and boring as the quests need updating (Most maps after glintstone should be doable solo with the level up gears since there isn't enough new players). Obviously this doesn't include any of the new maps.
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    Its average in my opinion. Since you only invest in good items at later levels

  3. #83
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    Quote Originally Posted by Cinco View Post
    Going through feedback on the topic of advancement (specifically to address concrete and well-spoken concerns about the new player experience in Arcane Legends), I find some significant disagreement among the forums mindshare. So, a little poll seems in order to sort out what we here on the Spacetime AL general discussion forums think about advancement to endgame.

    Feel free to comment on things related to advancement.

    It's appreciated :-)

    Hope you enjoy our creative take on Hoarfrost. In the meantime here's a pic of my War in a fuzzy wintery, holiday getup...

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    @Cinco Hi! I think the game's advancement up to Glintstone and Underhul maps are nice and greatly accessable for new and solo players. Once you reach Graveyard, Dreamscape, Festerfang; it is extremely difficult for those who are playing solo or are just new players. The new players list are low, therefor most players are forced to solo up to Fester, where some players still grind at times.

    All in all it is a lot better to level up, but it could be better.

    -Mecylekyle add me in game. xD

  4. #84
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    Quote Originally Posted by Cinco View Post
    Going through feedback on the topic of advancement (specifically to address concrete and well-spoken concerns about the new player experience in Arcane Legends), I find some significant disagreement among the forums mindshare. So, a little poll seems in order to sort out what we here on the Spacetime AL general discussion forums think about advancement to endgame.

    Feel free to comment on things related to advancement.

    It's appreciated :-)

    Hope you enjoy our creative take on Hoarfrost. In the meantime here's a pic of my War in a fuzzy wintery, holiday getup...

    Attachment 240085
    From lv1-60 is easy but then from 60-81 exp need is extremely high and takes a lot of effort and time. Also,farming dailies can get boring pretty fast. Also power level booster should be max level not lv75. Just a suggestion to raise its level or drop its plat price.

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  5. #85
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    Honestly, I think its too easy. Of the many MMORPG games, this is the only one where you can get to max level in just a day or two

  6. #86
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    It's not to hard as long as you know what your doing

  7. #87
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    Too easy just use exp elixirs

  8. #88
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    Hard

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  9. #89
    Blogger Immortal_Blood's Avatar
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    79-80 is pretty slow, but its nice.

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    Good

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    For a complete stranger to arcane legends leveling from 1-30 is pleasant because of the good xp you get from storyline quests and side quests.
    However beginning from Nordr is a pain because you have to play alone and from this point you will need to do dailies every day to lvl up that is not natural for mmorpg players during the lvl ing phase. So they will feel blocked due to the lack of game understanding that they « need to do dailies to lvl up ».
    Now that hey are given a box full of leg equipment every 5 levels it’s okey for them to do maps with decent gear that evolves with them.
    New players don’t have any clue about XP ELIXIRS because it is not natural to use them in a game to lvl up.
    The moving speed of the game is basically low so it takes time to move if you don’t have a SS.


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  12. #92
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    Ppl getting 81 in few hours or a day.

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  13. #93
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    If they pass the cap to festerfang they will suffer because of the low effectiveness gear to


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  14. #94
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    For leveling my alt rn.
    I used all the tricked I now to lvl up and it is okey for me.
    The gear you get from adventurer pack every 5 lvl is enough to enjoy the lvling until you can go to gnomish ruins. Where you get rekt easily and cannot do anything for it because none plays that map anymore.
    Having to be carried by a friend from glinstone to valley is a pain, moreover the real problem is that you don’t have the choice because none are playing those maps anymore and no decent gear is available also newbies have no gold for sure.
    You may encounter big problems keeping new players playing because of the leveling system that is totaly broke, enjoyable only for old players that know all tricks to lvl up.


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  15.   This is the last Dev post in this thread.   #95
    Design Department Cinco's Avatar
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    Dear Legends!! Thank you for your participation!

    Your feedback has been immensely helpful! :-)

    We will take your comments and critiques into account the next time we deal with the leveling requirements (which should be relatively soon).

    Best wishes!
    | | | |

    Need help? Please visit our Support Website at http://support.spacetimestudios.com

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