View Poll Results: Should guild officers be allowed to adjust the guild hall layout?

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  • Yes [Absolutely! Officers can do no wrong!]

    11 68.75%
  • No [I don't want the guild destroyed by... officers.]

    2 12.50%
  • Ignore my vote [As Guild Master, I'd like the option for some officers, but not all officers.]

    3 18.75%
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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Should guild officers be allowed to adjust the guild hall layout?

  1.   Click here to go to the next Dev post in this thread.   #1
    CTO asommers's Avatar
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    Default Feedback: Should guild officers be allowed to adjust the guild hall layout?

    Any changes to permissions would be another rank and I don't want to add any more ranks. The change would be any guild officer can modify the furnishings in a guild hall.

    If you're a guild master and you don't want the guild hall modified, you would tell your officers not to modify the guild hall.

    Thoughts?

    -ALS

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  3. #2
    Senior Member Ilove_Poopoo's Avatar
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    Default

    +1

    It would give more hands to the GM in decorating/designing without having to pass the GM position which, in rare ocassions be risky.

    Another approach would be the GM can select which officers can decorate by giving them the authority (perhaps by toggling a box somewhere)

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    Forum Adept tapsykrete's Avatar
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    not all is good officer specially in new guild that they can easily crashed the design of guild hall then leave guild,
    better if have new rank for building gh, so only few can re design gh.
    because imagine if you have 30+ officer that can make them all allowed to re design the gh.

  6. #4
    Luminary Poster Encryptions's Avatar
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    Default

    I think this is ok as long as the guild hall layouts are saved client side so incase 1 guy does betray their guild all the master has to do is place said layout even if something is missing it will let you know but it will still place the layout without the missing items.

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    Quote Originally Posted by Encryptions View Post
    I think this is ok as long as the guild hall layouts are saved client side so incase 1 guy does betray their guild all the master has to do is place said layout even if something is missing it will let you know but it will still place the layout without the missing items.
    If an officer decides to betray the guild, the guild will no longer exist xD

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    Senior Member Xuds's Avatar
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    Quote Originally Posted by tapsykrete View Post
    not all is good officer specially in new guild that they can easily crashed the design of guild hall then leave guild,
    better if have new rank for building gh, so only few can re design gh.
    because imagine if you have 30+ officer that can make them all allowed to re design the gh.
    Then the GM shouldn't have promoted them to officers

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    Senior Member flashio's Avatar
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    Have the GM decide which officers can edit gh.

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    Luminary Poster Encryptions's Avatar
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    Quote Originally Posted by Ploid View Post
    If an officer decides to betray the guild, the guild will no longer exist xD

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    Had some betray in the past, its rare for a guild nuke to happen but when it does the guild can easily be recovered by contacting support and I think the nuker gets banned.

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    Blogger QuaseT's Avatar
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    Default

    +1 and make an option for guildmaster to disable or enable the function

  13.   This is the last Dev post in this thread.   #10
    CTO asommers's Avatar
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    It's either all officers can edit the guild hall or nothing. I already explained why in the original post.

    -ALS

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    Yes allow!!

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    Default

    +1 Yeah I like that.


    ..and to expand upon what encryptions said; it’ll be nice if guild loadouts have a master loadout that’s inaccessible by officers.

    I may be wrong but it’s just as simple as removing the sell button for favourited items?

    To those who don’t know: House/guild editing can be VERY time consuming when trying to place furniture pixel perfect, so adding this master loadout thing would be I’m sure appreciated a lot by every leader.

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  17. #13
    Senior Member Xuds's Avatar
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    Would there be a log like the guild invite log but for who edited the GH? It doesn't have to be a complicated list just the person and number of items or time

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    yes, if a guild master couldn't control their officers then what's the point, this will force guild masters to be even more careful with who they pick as officers and it'll make some guilds way more efficient.

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    Senior Member BaronB's Avatar
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    As mentioned by Boingon already it would be preferred to be able to select which officers would be able to do it or not.

    If you have a guild long enough you will have officers around for years which yeah you could just as easily pass them the GM title at times too without having any concerns.

    Great as having that level of trust is of course it is something that helps get formed with the addition of time.

    I'm sure there are quite a few that can agree that even within Officer ranks you have hierarchies and there isn't anything wrong with that especially if someone has recently been promoted up. Some people naturally make good officers and some grow into that position so makes sense to not hand every bit of power over until fill fully comfortable with particular tasks.

    But anyways would rather vote for letting the GM decide but if it's a choice that can only be made between all or none then I would throw my vote to let them all have the ability.

    However, can we check that at least only the Guild Master would have access to the load outs at least ? or not be able to save over a loadout unless the player is the one that saved the original.

    If sake of argument as a GM I've woken up the next day and an officer redesigned everything and a lot of people dislike the design, I could still load a saved load out knowing that at least it wasn't saved over with the design no one liked?


    Side note... How about including how long a character has also been in the guild since the time they joined viewabe for everyone via guild list?

    Food for thought XD

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  21. #16
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    Quote Originally Posted by BaronB View Post
    However, can we check that at least only the Guild Master would have access to the load outs at least ? or not be able to save over a loadout unless the player is the one that saved the original.

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    there it is boys there it is

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  22. #17
    Senior Member HappyDINO's Avatar
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    id say better then passing gm
    Happydino

    if anything is better then doing that
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    Officially, officers practically have no function. They can only kick people out of the guild. So they are supposed to be trustworthy people.
    Giving them some extra chores doesn't seem like a bad thing to me.

  24. #19
    Senior Member Starkinea's Avatar
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    Yeah definitely better this addition than none at all
    Thank you

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    Why did you add an option to vote that says “ignore my vote”?!
    Ofc ppl are choosing that x.X

    Anyway +1
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