
Originally Posted by
Potofgreed
So this degree means you understand the issues with the game?
Enlighten me then please? Because I want to learn exactly what is missing and why the game is the way it is.
I'm just making assumptions that the game doesn't have mechanics to support controlling the prices of items that players own?. What does inflation have to do with this? Enlighten me because you must know?
Example
If 10 Medusa sets existed in the game it's worth what the group of players or player sells them for. someone rich irl could easily drop 1 million dollars in the game to get it if they wanted. This is a example of the most extreme case imaginable.
YOU and no one in the game controls the price of a item you don't own.
So what exactly was the game designed around?
Example
Junk loot is meant to fill your inventory slots.
Not a big deal now but back in 2013 these were your options.
1. Spend real cash
2. do dailies. But dailies took for ever back then.
3. Do plat offers
4. Plat farm
Apply more or less the same concept to locks.
1. spend real cash
2. Do plat offers
3. Plat farm
Apply to anything that has come and gone from 2013 to around 2017. Keep in mind when all those plat offers vanished the game started to change.
So you're going to sit there and tell me this wasn't by design? " It wasn't intended it sorta happened by accident" really? FOR REAL? BY ACCIDENT? then why wasn't it removed ?
So to end this off
If it was more about the economy then the games mechanics would have been designed differently.
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