Kraken bow's split shot hits 1 target less than bounty and i think it has smaller AoE range aswell so it just doesn't feel very good and it often decides to hit 4 mobs instead of boss.
I assume its similar case with gun. Hope devs can take a look into this.
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can we have 2x plat offer before the limited weekend sales?
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Warrior : Pt me, i have kraken set,,
Mage : sorry. no need war
Rogue : yeah no war,
Warrior : I will heal u
Mage : sorry, full!!
Warrior : #$/! %=$# T.T
Job :
Mage : boss killer
Rogue : boss killer
Warrior : healling or merch XD
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Rogue and Mage weapons do tons more damage making the gap between them and Wars extremely huge. Cutting the Kraken Sword cooldown and buffing the damage a bit closes that gap a little - but the Rogues and Mages still do TONS more damage. If the Rogue and Mage weapons got shorter cooldowns it would just restore the problematic damage gap.
Hope that makes sense!
Understandable but u recently mentioned u will be buffing sword's damage output aswell, i guess we will have to see how will they compare after that.
But what bothers me is the aim of kraken bow and gun, their mythic counterparts have way better split shot and if u miss the boss with kraken u have to wait long time before next chance.
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Thats what happen when the most op class on tanking buffs just like special class the other class needs a buffs too. @Cinco try to kill hydra and fly with neptaris mythic set you can kill it without ultimate fast just use heroic garlic aa, warior user is over reacting because they want their class to rule all.
Buff my Holley weapons!![]()
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I’m rubber and you’re glue, what bounces off me, sticks on you..
Stop assuming my posts are emotional. I don’t care that much.
In the case of the Kraken Bow from what I see they're not missing; the shots are being dodged. This may sound like a distinction without a difference but: miniboss and boss monsters typically have a lot higher Dodge % than minions.
In an environment with a high ping, it's possible that the closer enemies are not visibly closer when you fire the weapon. I think this is a more rare problem (and would be pretty consistent 'cause your ping would be yellow or red most of the time anyway so you'd probably adjust to the feel over time).
Making the Bow and Gun impervious to Dodge % would be a buff :-)
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