This might be a huge challenge for the sts devs,
Since we’re about to reach level 86 the time to scale the levels or something alike would help new players stay in the game, everything would be more clean and efficient while still being able to maintain the player base and help new players stay, these numbers are getting out of hand and the obvious is fairly clear, new players simply 90% of the time never stay, The gap between beginners and experience is getting so large that these beginners always ending up leaving
Scaling down the levels but keeping the same requirements to level up, its a huge change and some players wouldnt like it, but this would help sts in the long-run as it helps newbies form being overwhelmed, in my opinion this is just a small change, this level system is starting to get a bit outdated and seeing sts always buffing low level experiance gathering and map difficulty would save you guys time working on these buffs aswell
this is just a huge change coming from a small idea
cincerely
//notise
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