Quote Originally Posted by shannong View Post
And to speak specifically to Vular, during my testing (above a few posts),...the vular were hitting the 25/26 commandos in the group for about 60-ish per hit. What's 1-2 points mitigation added to that (from Protect)? ...Negligible.
Max Protection actually reduces the Vular damage by 3 points (3.33), but you are right it is negligible. The mob hits for 86.5 damage. Full lvl 25 Commando gear is 400 armor, so that reduces Vular damage by 22 points, to 64 average damage, which appears to be exactly what you saw. Add max Increased Mass (+300 armor) and a Commando can reduce Vular damage by another 16.67 damage, down to 47 or 48, which is about 1/2.