Quote Originally Posted by KarTik1 View Post
With scaling mobs and bosses hp and damage for the current level cap it is not a bad idea at all .
They should keep the gold loot same but with higher difficulty same as current running level cap .
Like with zodias they should scale bosses and mobs difficulty if you are level 82+ but keep the gold drop same .


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Maintaining the same amount of gold drops will not benefit anyone, except those who have accumulated billions of gold in their inventories, hoping that sts will stop increasing gold drops and their gold value will remain unchanged. A healthy economy needs inflation to keep the players engaged , many people consider inflation to be a bad thing , but really isn’t .