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Thread: Mythic Bracelet of combat bonus damage

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    Default Mythic Bracelet of combat bonus damage

    When you use a stacking damage pet exemple frostbitten/hero garlic/hero tsunami HB you get less bonus stats from the 25%damage of the bracelet.
    Exemple with Feng i get 500 more dmg with 1800str getting me to 8k and more damage but with frostbitten I only get 200 more dmg with 1k8 and a little more than with Feng getting me to only 7800 damage.


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    That's how stacking and nonstacking dmg works.
    Initial dmg formula is: damage * (100%+non stacking dmg) * (100%+stacking dmg+bd+ed). There's also crit dmg, but it's not needed to mention in that thread.
    If you have only 25% stacking dmg from bracelet and 25% stacking dmg from pet, your dmg will be calculated that way: 100% * (100%+25%+25%), which is 150%.
    If you have only 25% stacking dmg from bracelet and 30% non stacking dmg from pet hb, then your dmg will be calculated that way: 100% * (100%+30%) * (100%+25%) which is 162,5%.
    Also, only non stacking and stacking dmg are the stats which are visible in any way (can see increased damage and dps when you check your avatar) without using /stats command. However, if you want to calculate your initial dmg correctly and you already have some stacking/non stacking dmg on yourself, you obviously have to exclude it from your dmg, which is visible when you check your avatar.

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    Quote Originally Posted by AgentStonoga View Post
    That's how stacking and nonstacking dmg works.
    Initial dmg formula is: damage * (100%+non stacking dmg) * (100%+stacking dmg+bd+ed). There's also crit dmg, but it's not needed to mention in that thread.
    If you have only 25% stacking dmg from bracelet and 25% stacking dmg from pet, your dmg will be calculated that way: 100% * (100%+25%+25%), which is 150%.
    If you have only 25% stacking dmg from bracelet and 30% non stacking dmg from pet hb, then your dmg will be calculated that way: 100% * (100%+30%) * (100%+25%) which is 162,5%.
    Also, only non stacking and stacking dmg are the stats which are visible in any way (can see increased damage and dps when you check your avatar) without using /stats command. However, if you want to calculate your initial dmg correctly and you already have some stacking/non stacking dmg on yourself, you obviously have to exclude it from your dmg, which is visible when you check your avatar.
    Really ?
    I though that stacking damage was just damage that stack with other damage bonus and non stacking damage that does not.
    Like if it is stacking it does 1+0.3+0.2=1.5
    But if it’s not stacking it takes the highest : 1+0.3 or 1+0.2 ; 0.3>0.2 so 1*0.3=1.3


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    Quote Originally Posted by Tekila View Post
    Really ?
    I though that stacking damage was just damage that stack with other damage bonus and non stacking damage that does not.
    Like if it is stacking it does 1+0.3+0.2=1.5
    But if it’s not stacking it takes the highest : 1+0.3 or 1+0.2 ; 0.3>0.2 so 1*0.3=1.3


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    Non stacking dmg takes the highest value from all of your non stacking dmg things. So if you have 300% non stacking from armor proc and 30% non stacking from pet, only 300% from armor proc would increase your dmg (during armor proc).

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    Default Mythic Bracelet of combat bonus damage

    I see
    And it seems that bracelet damage is non stacking damage sadly


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    Quote Originally Posted by Tekila View Post
    I see
    And it seems that bracelet damage is non stacking damage sadly


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    I checked it with 25lvl bracelet and damage is stacking after using /stats command

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    Quote Originally Posted by AgentStonoga View Post
    I checked it with 25lvl bracelet and damage is stacking after using /stats command

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    Oh okey
    It’s just not written then


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