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  Click here to go to the first Dev post in this thread.   Thread: Banished/Executed kills

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    Default Banished/Executed kills

    Can we receive PvE kills for banished and executed enemies?
    H Ghostly is not giving me kills for the enemies it is banishing, I assume the same happens with executed enemies but I couldn't verify, I hope you can.

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    That's actually interesting. Banishes from pets aa or passive will not count as kills. Same goes for banish from weapons like immo staff, sword or dreamscape gun.
    Execute from Vorlish, lethality and soulreaper actually count as kills, but if your dmg is too low, they aren't guaranteed to kill even when they proc.

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    Tbh that would have been some good aps such as get banished/executed kills 10 100 1k 10k when you think of it
    Just so you to know it's Squlo/Fair/Slifer

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    Added to the list of things to look at. I do like the additional APs suggestion.

    -ALS

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    Quote Originally Posted by Squlo View Post
    Tbh that would have been some good aps such as get banished/executed kills 10 100 1k 10k when you think of it
    Sounds like something painful to do... rng based waiting for mob death to happen up to 10,000.. like no

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    Quote Originally Posted by |Ares| View Post
    Sounds like something painful to do... rng based waiting for mob death to happen up to 10,000.. like no
    Immo staff or lancelot have good chances to banish. Depending on whether banish and execute both count, it isn't too hard to achieve. At least on war with immo sword and mage with immo staff. It's a different story on rouge tho.

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    Quote Originally Posted by |Ares| View Post
    Sounds like something painful to do... rng based waiting for mob death to happen up to 10,000.. like no
    Not really, it happens naturally with pets most of the time. H Ghostly has 10% chance of banishing an enemy and targets up to 4 enemies. If he can consistently attack 4 targets, that is really close to 40% chances of banishing someone. I do see that happen in Indigo a lot. Which is why I wanted to get those PvE kills, lol.

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    Quote Originally Posted by |Ares| View Post
    Sounds like something painful to do... rng based waiting for mob death to happen up to 10,000.. like no
    agreed

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    Quote Originally Posted by Irreflexivo View Post
    Not really, it happens naturally with pets most of the time. H Ghostly has 10% chance of banishing an enemy and targets up to 4 enemies. If he can consistently attack 4 targets, that is really close to 40% chances of banishing someone. I do see that happen in Indigo a lot. Which is why I wanted to get those PvE kills, lol.
    Not only pet passives as well. You can see nekro aa getting a banished kill at least in every 2 times used. Anyways even if people that got 70k+ APs think it's painful to do gotta listen to them since I have no interest doing APs lol
    Just so you to know it's Squlo/Fair/Slifer

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    If it doesn't give points and rewards you a vanity for commitment, I think it might be okay. It fits perfectly in the category of Wacky Achievements(?) I that's what it's called.
    Ign: Fyor

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    Quote Originally Posted by Greazemk View Post
    If it doesn't give points and rewards you a vanity for commitment, I think it might be okay. It fits perfectly in the category of Wacky Achievements(?) I that's what it's called.
    not sure i agree rolling dice is "wacky" tbh
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    Quote Originally Posted by MaAaT View Post
    Immo staff or lancelot have good chances to banish. Depending on whether banish and execute both count, it isn't too hard to achieve. At least on war with immo sword and mage with immo staff. It's a different story on rouge tho.
    Who is gonna use immo staff or lancelot in 2024...?

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    Quote Originally Posted by Irreflexivo View Post
    Not really, it happens naturally with pets most of the time. H Ghostly has 10% chance of banishing an enemy and targets up to 4 enemies. If he can consistently attack 4 targets, that is really close to 40% chances of banishing someone. I do see that happen in Indigo a lot. Which is why I wanted to get those PvE kills, lol.
    Heroic Ghostly's passive is useless, no gameplay currently allows your pet to "consistently attack 4 targets" with todays pace. Let's be real for a second and not just look at the stats on the paper but actually how the game works.

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    Quote Originally Posted by |Ares| View Post
    Who is gonna use immo staff or lancelot in 2024...?
    Tell me which other pets/ weapons are better at banishing. If executes count, it'd make it a lot easier, but otherwise those would be best, so who is not gonna use them, when trying to reach banish aps asap.

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    Quote Originally Posted by MaAaT View Post
    Tell me which other pets/ weapons are better at banishing. If executes count, it'd make it a lot easier, but otherwise those would be best, so who is not gonna use them, when trying to reach banish aps asap.
    The point is that this kind of achievement is based on RNG which makes it another one that's just unfunny and boring grind based. That's all.
    "Reaching the banish aps asap" - goes completely against the logic of the casual AP.

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    Quote Originally Posted by |Ares| View Post
    The point is that this kind of achievement is based on RNG which makes it another one that's just unfunny and boring grind based. That's all.
    "Reaching the banish aps asap" - goes completely against the logic of the casual AP.
    Yes, but how no weapon, no armor vs fly and hydra or explosive expert ap any different? Both require you to play a certain way to get the ap and aren't casual.
    Rng could limit the fun of this ap, but I'd prefer this over the super rare elite enemies, that never seem to spawn. At least I can affect my chances for banish, while running any map I want, unlike with those enemies.

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    Quote Originally Posted by MaAaT View Post
    Yes, but how no weapon, no armor vs fly and hydra or explosive expert ap any different? Both require you to play a certain way to get the ap and aren't casual.
    Rng could limit the fun of this ap, but I'd prefer this over the super rare elite enemies, that never seem to spawn. At least I can affect my chances for banish, while running any map I want, unlike with those enemies.
    You're comparing something that can be done with 2 minutes vs something that might take month. Conversation is pointless.

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    Quote Originally Posted by |Ares| View Post
    You're comparing something that can be done with 2 minutes vs something that might take month. Conversation is pointless.
    Good luck finding the rare elite enemies in 2 minutes, when you have no point of farming in those maps.
    It plays a huge factor if banish and execution will both contribute to the ap, cuz if that's the case it definitely will not take anywhere near as long, while if that's not the case, it will take forever.
    Before we know that I agree conversation is pointless, because it changes everything.

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    Quote Originally Posted by Irreflexivo View Post
    Not really, it happens naturally with pets most of the time. H Ghostly has 10% chance of banishing an enemy and targets up to 4 enemies. If he can consistently attack 4 targets, that is really close to 40% chances of banishing someone. I do see that happen in Indigo a lot. Which is why I wanted to get those PvE kills, lol.
    ptobabilities doesn't wirk like that man xd


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    Talking of RNG stuff it took like 1-2 week(s) for my friend to find the challenger in arena back then.

    Also for the grindy aps I mean glint set is still there tbh which used to take months to craft (probably still takes few weeks).

    Honestly didn't really wanna get into this topic since I got no interest at all but well it started to sound like an excuse when you are strictly against this idea especially when you have those APs I just mentioned exists in the game.

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