Hi i will suggest you with a new feature for the Aps Reworking Overhaul
By now the aps can be earned by completing achievements, killing monsters, bosses, gathering certain gold etc, earning enough aps grant to us unique titles, badges and other things, i think it's time for the aps system to have unique rewards as well as buffs.
The aps bar will be implemented into ap system and will have thresholds that will grant each character unique rewards as well buffs (see below):
5000 ap reached - grants a special (not designed yet) vanity weapon (bound) of the current class
10000 ap reached - grants a special (not designed yet) vanity armour (bound) of the current class
15000 ap reached - grants a special wisp (not designed yet, bound) of the current class
20000 ap reached - grants a special aura same as above in conditions
25000 ap reached - grants a special halo same as above in conditions
30000 ap reached - 10% permanent luck (cumulative)
35000 ap reached - 10% permanent gold loot (stacking)
40000 ap reached - a special ap title (bound)
45000 ap reached - 10% haste & 5% more health and mana (only working in pve)
50000 ap reached - 10% movement speed (stacking)
55000 ap reached - 5% armour (stacking) & 5% damage (stacking) (pvp not affected by damage amplifier)
60000 ap reached - a special ap badge (bound)
65000 ap reached - 10% focused loot & 10% elite & boss damage
70000 ap reached - buffs (only buffs) from ap bar rewards are now doubled
75000 ap reached - a special pet (bound)
And so on...
Hardcore characters are very unique individuals so their buffs from ap system are doubled from beginning that means when they reach the 70000 threshold their buffs are quadruple (5%->20% and 10%->40%)
By now guild leaders are might exploiting the ap system by adding people with many aps and manipulating their ranking system by adding more people in their guilds only for that via bribery or gifting rewards, it could be better if guild ranking was unaffected by aps system and the guild ranking were be done weekly/monthly through official guilds arena taking part (using arena tokens for the entry) by the same number of players from each guild, applicable from guild events.
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