Quote Originally Posted by kikemm17 View Post
It's not just the mage's star beast weapons; it's every class' star beast. I believe that every weapon should respect immunity. Additionally, it's not just reflection; the star beast chain and the new Rusk weapon for warriors are simply too overpowered compared to rogue and mage weapons. We lack damage compared to theirs, even though they are not damage-focused classes.

To paint a clearer picture, consider this: a warrior with 2k strength can one-tap a 4k int mage with the chain or eliminate them with the Rusk reflection. Clashes and versus matches aren't the same anymore if a single warrior can take on four opponents in a team death-match. 4v1!!
Cool. We'll do a pass through all of the Star Beast weapon proc data and ensure that it's consistent with respect to immunity logic. The expected result will be Orbs won't proc in situations where the Staff won't proc. Not sure when this will be looked into (as PvP is among the lowest of priorities for the team) but it's on the list! :-)