New maps:
After reaching lvl 86 (Took 9 days, give or take one), i want to say that end game maps feel too punishing, wanted to reach 86 with <10 kills, Zodias minions didn't allow that, i left the game when cap was 46, the hulking Ren'Gol minions were never as punishing as those new ones, they feel fun to circle around as if they were a mini-boss, i didn't have to worry about dying unless i got too careless, new ones are annoying to fight against, not fun, even in group, unless you are getting carried chances are that you are going to die a few times against minions, not even the boss, too many insta death moments, not to mention the absurd amount of health the minions have, as a warrior i will spend a lot of time against a minion, the new maps appear to be build with the OP late game gear in mind, ignoring that most players won't have access to such gear, much less new ones.
I liked festerfang, hard when i was ungeared, but nice to go through, made me think of Ren'Gol, didn't have to worry about dying unless i got myself surrounded by minions or aggroed too many.
Not going to talk about the map with the green bar (Don't remember the name, played through the first once, not doing it again until geared).
Proposal:
Beginner set bonus, the free gear you get as you lvl up should get some sort of bonus, something like XP increase, armor and hp regen, things that will make the player want to play the game, instead of sitting around until they find someone to carry them.
Event:
Didn't play goblin, didn't enjoy inventory, the slots take too long to make and recipe for inventory (not crafting/furnishing) are too rare, i got to make two sets and that is it, the event will be over before i get to craft the 15 things necessary for one more, also, if going without party the event should pair you up with people with similar ms/gear, doing multi is no fun because some players will blitz through the map killing everything and then leaving and doing solo is too tedious.
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