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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Item Awakening Changes

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    lol look at this thread as if they listen to community
    game is dead

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    I think allowing us to save/lock only 1 enhancement slot for maybe 100 elite gems or 50 arcane gems is fair. It doesn't have to be for weapons if the concern is that there will be extremely broken weapon awakes. Being able to lock 1 slot on all other equipment except weapons will fix the problem of awakening gears with 3 slots like star beast, venal and speed sets. Also changing the elite gems to be like the new arcane gems in which it excludes common awakes will make elite awakes feel better to use. Arcane gems should then be updated to exclude common and rare awakes to actually make it feel "arcane". I think in theory a combination of buffing the gems and being able to lock 1 slot on all equipment except for weapons will make awakening items much more fair.

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    Quote Originally Posted by LilJJ03 View Post
    I think allowing us to save/lock only 1 enhancement slot for maybe 100 elite gems or 50 arcane gems is fair. It doesn't have to be for weapons if the concern is that there will be extremely broken weapon awakes. Being able to lock 1 slot on all other equipment except weapons will fix the problem of awakening gears with 3 slots like star beast, venal and speed sets. Also changing the elite gems to be like the new arcane gems in which it excludes common awakes will make elite awakes feel better to use. Arcane gems should then be updated to exclude common and rare awakes to actually make it feel "arcane". I think in theory a combination of buffing the gems and being able to lock 1 slot on all equipment except for weapons will make awakening items much more fair.
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    Quote Originally Posted by LilJJ03 View Post
    I think allowing us to save/lock only 1 enhancement slot for maybe 100 elite gems or 50 arcane gems is fair. It doesn't have to be for weapons if the concern is that there will be extremely broken weapon awakes. Being able to lock 1 slot on all other equipment except weapons will fix the problem of awakening gears with 3 slots like star beast, venal and speed sets. Also changing the elite gems to be like the new arcane gems in which it excludes common awakes will make elite awakes feel better to use. Arcane gems should then be updated to exclude common and rare awakes to actually make it feel "arcane". I think in theory a combination of buffing the gems and being able to lock 1 slot on all equipment except for weapons will make awakening items much more fair.
    Sry but 100 elites mean nothing compared to the ultimate power one would get by being able to lock slots.
    If locking slots ever becomes reality, then it should cost immense amounts of plat to do so, otherwise the game will be flooded with crazy awakened gear which will make the price of everything plummet massively.

    In my other comment I mention 10.000 plat, but maybe it should be even more and make it double incrementally. So for locking 1 slot you pay 10.000 plat, then for the second slot you pay 20.000 and so on. But tbh, locking slots isn't really my preferred solution to this. Instead I'd rather see the loot table cleansed of useless awakes like Mana or +1 stats, since nobody needs those anyway.

  7. #125
    Senior Member Apocalyptis's Avatar
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    Quote Originally Posted by Hercules View Post
    Then you are not reading the feedback and opinions of those who buy plat, use arcane awakes and get bad results.
    I’m spending as much as you do, still doesn’t make sense to change anything. Let RNG decide.

    Top tier awakens aren’t meant to be common and I’ve seen plenty of people getting crazy items with new gems already.

    No thanks.

  8. #126
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    Quote Originally Posted by zynkor View Post
    Sry but 100 elites mean nothing compared to the ultimate power one would get by being able to lock slots.
    If locking slots ever becomes reality, then it should cost immense amounts of plat to do so, otherwise the game will be flooded with crazy awakened gear which will make the price of everything plummet massively.

    In my other comment I mention 10.000 plat, but maybe it should be even more and make it double incrementally. So for locking 1 slot you pay 10.000 plat, then for the second slot you pay 20.000 and so on. But tbh, locking slots isn't really my preferred solution to this. Instead I'd rather see the loot table cleansed of useless awakes like Mana or +1 stats, since nobody needs those anyway.
    10k plat is absurd to be able to lock a slot that's literally 2k elite gems which I don't think is right. My suggestion was to only be able to lock 1 slot only per item with the exception of weapons. 100 elite gems might be too little but maybe 200 cause if you think about you could get op awakes within 50-200 elite awakes before the changes but now its like winning the lottery. I was more talking about the gear that have 3 slots like star beast and other set items. For example if you get 4% stat on a star helm you could lock 1 slot leaving you with only 2 slots to get a 3% or another 4%. They could even limit the amount of legendary awakes you could get once you lock a slot meaning the max you could get is 2x 4% stat. If it were to cost 2k elite gems to lock a slot a single piece of star beast gear with 8% would cost near 1b which is not reasonable imo. I agree with removing all of the useless awakes you could roll but I think its too late for them to revert it back or remove them from the game. The damage has already been done so that's why I suggest locking a maximum of only 1 slot per item except weps.

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    Yeah 10k plat to lock a slot? No way and please stop giving these insane expensive ideas.


    I’d be happy if they just looked at the event data to make sure rolls are rolling as anticipated, and a confirmation of it.
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    Quote Originally Posted by Hercules View Post
    1. Keep in mind that it is not easy to obtain. You may spend a lot of real money, but at least you know what you're getting With specific awakening gems.

    You think about the slightest possibility of occurrence.

    But imagine a gun:
    - 100% gl
    - 15% critical damage
    - 7% str
    - 4% armor

    I see a more varied market

    If you get 400% gl weapon congratulations, sell it or keep it. There will also be few.

    2. We must not leave aside that compared to now, those who have the best awakes are the richest. There are possibilities for everyone here.
    Nah, that's still a no to locking anything
    Gamble yourself away, get lucky or not. That's the whole idea.

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    Why are some awakes that were previously available with blue awakening gems now in the legendary category (50gl and 10ms on belt ring pendant arti and bracelet)?

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    Quote Originally Posted by LilJJ03 View Post
    10k plat is absurd to be able to lock a slot that's literally 2k elite gems which I don't think is right. My suggestion was to only be able to lock 1 slot only per item with the exception of weapons. 100 elite gems might be too little but maybe 200 cause if you think about you could get op awakes within 50-200 elite awakes before the changes but now its like winning the lottery. I was more talking about the gear that have 3 slots like star beast and other set items. For example if you get 4% stat on a star helm you could lock 1 slot leaving you with only 2 slots to get a 3% or another 4%. They could even limit the amount of legendary awakes you could get once you lock a slot meaning the max you could get is 2x 4% stat. If it were to cost 2k elite gems to lock a slot a single piece of star beast gear with 8% would cost near 1b which is not reasonable imo. I agree with removing all of the useless awakes you could roll but I think its too late for them to revert it back or remove them from the game. The damage has already been done so that's why I suggest locking a maximum of only 1 slot per item except weps.
    I know its absurd, thats why I said I'd prefer not to have the locking system at all.

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    raise your hands how many people dont like this new system and want it gone after this week event with all the filled up values and stuff and make things normal again with 50gl awakens by blue gems etc
    otherwise how many have lost too much and feel game broken beyond repair and want to quit (like me)
    Last edited by portgrace; 07-07-2024 at 02:30 PM.

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    arcane awakening gems need a buff

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    Quote Originally Posted by Trulex View Post
    arcane awakening gems need a buff
    Indeed, arcane gems should allows epic and legendary awakens only

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    Quote Originally Posted by caabarader View Post
    Indeed, arcane gems should allows epic and legendary awakens only
    I agree


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    Not complaining but i put 4b in ablaze set and other gears and still nothing good just says alot how bad these gems are, usually 3-4b you can make a nice op set but sts will run their “calculations” and say theres nothing wrong sad they ruined such a nice event.

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    Look at all these +1 here https://www.spacetimestudios.com/sho...=1#post4179015

    So what does STS do when the same people who commented +1 now say -1?

    It's still funny. It turned out worser than losing your favorite meal. Game ruined.


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    I have a meme to commemorate this

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  20.   Click here to go to the next Dev post in this thread.   #137
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    Quote Originally Posted by asommers View Post
    It will take a bit more time, but next step is for me to look at the entire distribution of enhancements acquired by players since the event started, but I don't suspect I'll find anything that differs from the simulations.
    I sifted through all logs since the awakening event began, looked at all items that were awakened and every enhancement received, and did not find anything substantial that would indicate there are any issues.

    Quote Originally Posted by trueido View Post
    Just see for yourself, you will keep on getting elite damage and boss damage nonstop
    Quote Originally Posted by Zoee View Post
    new awake system is so dissapointing, so hard to roll good awakes on 3 slot gears, got elite and boss damage everytime, and maybe thats why people are focusing on weapon only, hope there will be a change in the future about this
    I tested with millions of enhancements via simulation and I didn't get 'elite damage and boss damage nonstop'. I tried in-game with several hundred gems and didn't get 'elite damage and boss damage nonstop'. I spent quite a bit of time doing enhancement analysis and elite damage and boss damage are on par with everything else available based on rarity.

    Quote Originally Posted by drawfflerz View Post
    2. Use 15 crack awake gem to craft normal awake gem. (duration 30m)(500g)

    3. Use 13 normal awake gem to craft elite awake gem. (duration 1.5hr)(10,000g)
    We looked at crafting the cracked from the fragments, but in the end decided to keep crafting blue gems. We have no plans to allow you to craft elite gems.

    Quote Originally Posted by thuzirr View Post
    you need to buff Arcane Awake Gems chance for Legendary roll slightly. these gems should be better than elites because they are only available in awake event and are "Arcane" and cost alot more plat than elites
    Arcane gems are better than Elites by completely removing Common enhancements.

    Quote Originally Posted by recilencia123 View Post
    x2 :/ add 50 gl with normal awake gem pls
    Quote Originally Posted by Maisakurajima View Post
    Why are some awakes that were previously available with blue awakening gems now in the legendary category (50gl and 10ms on belt ring pendant arti and bracelet)?
    Nothing should be missing from what was available previously. I'll have to take a look at this by comparing to what was available before the change.

    Quote Originally Posted by Hercules View Post
    Awakenings will now be per slot and can be SAVED OR BLOCKED.
    Sorry, no plans to offer slot locking.

    Quote Originally Posted by Hercules View Post
    May the new arcana awakening gems only allow you to obtain epic and legendary.
    Quote Originally Posted by caabarader View Post
    Indeed, arcane gems should allows epic and legendary awakens only
    Sorry, no plans to change the rarities offered with Arcane gems. We feel eliminating Common enhancements more than makes up for the price difference.

    -ALS

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    Quote Originally Posted by asommers View Post
    I sifted through all logs since the awakening event began, looked at all items that were awakened and every enhancement received, and did not find anything substantial that would indicate there are any issues.





    I tested with millions of enhancements via simulation and I didn't get 'elite damage and boss damage nonstop'. I tried in-game with several hundred gems and didn't get 'elite damage and boss damage nonstop'. I spent quite a bit of time doing enhancement analysis and elite damage and boss damage are on par with everything else available based on rarity.



    We looked at crafting the cracked from the fragments, but in the end decided to keep crafting blue gems. We have no plans to allow you to craft elite gems.



    Arcane gems are better than Elites by completely removing Common enhancements.





    Nothing should be missing from what was available previously. I'll have to take a look at this by comparing to what was available before the change.



    Sorry, no plans to offer slot locking.





    Sorry, no plans to change the rarities offered with Arcane gems. We feel eliminating Common enhancements more than makes up for the price difference.

    -ALS
    We did spend 2-3k arcane gems and didnt even get 2x 4% primary on speed set which is absurd. Before its obtainable on that amount of gems but seein those feedback also, i did think there was a bit problem on it.

    Any updates on account rewards assom?

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    Quote Originally Posted by portgrace View Post
    Look at all these +1 here https://www.spacetimestudios.com/sho...=1#post4179015

    So what does STS do when the same people who commented +1 now say -1?

    It's still funny. It turned out worser than losing your favorite meal. Game ruined.


    Name:  laughing-hysterically-tom-and-jerry.gif
Views: 524
Size:  2.19 MB

    I have a meme to commemorate this

    Name:  8w7fb7.jpg
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Size:  71.4 KB
    Remember that people said +1 or -1 for the new system of awakening(which allows u to get better awakens with elite gems even without awakening event) and not for the addition of more awakens, so no point of pointing it out.

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    Quote Originally Posted by caabarader View Post
    Remember that people said +1 or -1 for the new system of awakening(which allows u to get better awakens with elite gems even without awakening event) and not for the addition of more awakens, so no point of pointing it out.
    It's still worth pointing it out hoping to see if what was asked can be delivered without the disappointment it served mate.
    Is community a joke? Why take feedbacks or discuss or hide the whole story in discussion thread?

    Quote Originally Posted by asommers View Post
    Nothing should be missing from what was available previously. I'll have to take a look at this by comparing to what was available before the change.
    In below image all 50gl awakens are written legendary. They were all written Epic and then were changed to legendary in all the columns.
    When asked, you pointed it out that Armor/helm awakens won't be epic and you changed it back to legendary.

    Perhaps accidentally you changed them all to legendary instead of just armor/helm.

    In other words, to explain it well,
    What happened is, on the left most side is Armor/helm 50 gl legendary and there is only one instance of it in list on left most column. It was epic (so were all others in right side columns).
    Rest of the 50gl which were epic were supposed to stay epic but were turned into legendary too. 50gl and 10ms awakens were available previously with blue awakened gems, and this needs to be turned back.

    There may be more awakens like that which we missed and can be confirmed by you sir which may need a revert from legendary to epic.


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    Even better would be to remove all common enhancements with blue gems and leave rare/epic because that's how it was

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