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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Item Awakening Changes

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    You gotta change the awakening, spending billions for no awakes over 5% primary or 20 ms is a joke.

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    if the simulations you’ve run say everything is great
    and
    negative feedback is nearly 10 pages long so far,

    maybe one is less important than the other
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    I did something really nerdy (well started it). Once I am finished maybe end of week i can post what I find.

    I took beast items listed in AH (equipment not weaps) and dropped into an excel file. I also documented the 3 awakes on each item that way I can begin to identify if there are really any patterns to our anecdotal reports that rolls seem to be leaning towards boss damage or elite damage. Mind you there is a large margin for error, as the AH does not capture if the awakes happened before or after the awake changes were deployed. Also, many OP awake items simply bypass the AH and are sold directly either via a forum post or spamming camp.

    From the data I have looked at thus far, there is no predilection for elite and boss damage rolls like players suggested. The awakes are spread quite evenly among all awake possibilities. I'll build out the file some more if others are interested in the data. My mind feels a little better looking at this, as it supports what StS has posted in regards to awakes.

    From a player perspective, we did not want the game to be flooded with OP awakes.... or did we? I think we went in hoping for a greater chance of those 8% and higher base stats using the arcane gems, but in reality these remain quite rare regardless of the gems you use.


    If there is anything specific you would like me to try and glean from this activity please let me know.

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    I guess cause the more tries you do, the more each possibility is even out, therefore with an infinite possibilities of awake you'll end up have same odds for all awakes. But realistically no player has an infinite use of gems, virtually sure but realistically each of us might use like1 or 2 k gems (assumption) so the different rarity of gems should provide us way more selection

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    Asommer literally you test the new awakening "system" with us... awakening system in all items (except weapons) its working bad, no one cant reach double same awak of stat, speed, gl...

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    Quote Originally Posted by Candylicks View Post

    If there is anything specific you would like me to try and glean from this activity please let me know.
    Whatever nerdy thing you did only looks good on paper.

    Do it with 10b gold and talk

    p.s Really dont know what were you trying to do comparing same odd rarities with a maths equation as if maths gonna lie

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    Quote Originally Posted by portgrace View Post
    Whatever nerdy thing you did only looks good on paper.

    Do it with 10b gold and talk

    p.s Really dont know what were you trying to do comparing same odd rarities with a maths equation as if maths gonna lie

    To your first 10B comment= There is a bit of truth to this. I would be interested in documenting awakes as they happen. This is just tedious. You also likely do not need to spend 10B and would identify patterns using a much lower amount of awakes. I am done with awakes though.

    The second comment- if we see items in AH with noticeably higher rolls of elite and/or boss damage as the community reported then perhaps we were onto something. But the data just showed awakes across the board quite randomly.

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    Quote Originally Posted by Sulphurea View Post
    I guess cause the more tries you do, the more each possibility is even out, therefore with an infinite possibilities of awake you'll end up have same odds for all awakes. But realistically no player has an infinite use of gems, virtually sure but realistically each of us might use like1 or 2 k gems (assumption) so the different rarity of gems should provide us way more selection

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    Agree. Rarity of gems isn't really giving us greater shot at OP awakes.

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    Quote Originally Posted by Candylicks View Post
    To your first 10B comment= There is a bit of truth to this. I would be interested in documenting awakes as they happen. This is just tedious. You also likely do not need to spend 10B and would identify patterns using a much lower amount of awakes. I am done with awakes though.

    The second comment- if we see items in AH with noticeably higher rolls of elite and/or boss damage as the community reported then perhaps we were onto something. But the data just showed awakes across the board quite randomly.
    just test it with elite gems yourself.. boss and elite damage is broken

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    Quote Originally Posted by Lolifee View Post
    just test it with elite gems yourself.. boss and elite damage is broken
    I rolled many MANY times already. I will not be spending anymore on awakes and just buy what I need instead.

    If someone is still rolling, it would be interesting to note what they roll.

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    Quote Originally Posted by Candylicks View Post
    I did something really nerdy (well started it). Once I am finished maybe end of week i can post what I find.

    I took beast items listed in AH (equipment not weaps) and dropped into an excel file. I also documented the 3 awakes on each item that way I can begin to identify if there are really any patterns to our anecdotal reports that rolls seem to be leaning towards boss damage or elite damage. Mind you there is a large margin for error, as the AH does not capture if the awakes happened before or after the awake changes were deployed. Also, many OP awake items simply bypass the AH and are sold directly either via a forum post or spamming camp.

    From the data I have looked at thus far, there is no predilection for elite and boss damage rolls like players suggested. The awakes are spread quite evenly among all awake possibilities. I'll build out the file some more if others are interested in the data. My mind feels a little better looking at this, as it supports what StS has posted in regards to awakes.

    From a player perspective, we did not want the game to be flooded with OP awakes.... or did we? I think we went in hoping for a greater chance of those 8% and higher base stats using the arcane gems, but in reality these remain quite rare regardless of the gems you use.


    If there is anything specific you would like me to try and glean from this activity please let me know.
    don’t waste your time, only evaluating things in ah, that can’t be valuable info as (like you noted) ignoring forums posts & being unable to quantify player to player sales via forums AND discord means ah is not an indicator of anything but auction

    the fact that you say you won’t be rolling anymore says everything imho
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    Quote Originally Posted by Candylicks View Post
    I rolled many MANY times already. I will not be spending anymore on awakes and just buy what I need instead.

    If someone is still rolling, it would be interesting to note what they roll.
    lol so u can run infinite simulations to practically say each outcome is same and idk why u had to open copy pen in excel to say that
    dev already said it
    and thats what people arent happy about
    and u said it too, u dont wanna do infinite simulations with elite gems because thats not practical and costs actual gold
    it doesnt cost anything on paper.
    u should really drop whatever u were trying to do
    awakening isnt broken, its nerfed and buffed both exactly enough to fill sts pockets

    in simple terms,
    u can roll the dice all u want, 1-6 is the values u get, and there will never be a pattern....
    try tossing a coin if maths isnt mathing
    cos thats how actual code works and noting them wont make any pattern cos there is no algorithmic pattern

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    Quote Originally Posted by portgrace View Post
    lol so u can run infinite simulations to practically say each outcome is same and idk why u had to open copy pen in excel to say that
    dev already said it
    and thats what people arent happy about
    and u said it too, u dont wanna do infinite simulations with elite gems because thats not practical and costs actual gold
    it doesnt cost anything on paper.
    u should really drop whatever u were trying to do
    awakening isnt broken, its nerfed and buffed both exactly enough to fill sts pockets

    in simple terms,
    u can roll the dice all u want, 1-6 is the values u get, and there will never be a pattern....
    try tossing a coin if maths isnt mathing
    cos thats how actual code works and noting them wont make any pattern cos there is no algorithmic pattern
    A little punctuation + spelling does help me understand what you are saying. Let me help you out....

    You think StS is filling their pockets by buffing and nerfing, but they did not buff and nerf?

    /scratchhead?

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    100% honesty, they wouldnt let you know if they did or didnt, just like the eggzavier lockeds, spend enough an youll def notice if they did or didnt, buff or nerf

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    'How is 150 175 200 Mana a legendary Awake??

    Most useless awake , should be common awake

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    Quote Originally Posted by Learns View Post
    You gotta change the awakening, spending billions for no awakes over 5% primary or 20 ms is a joke.
    I laughed at it. Someone gifted me 5 of the “Arcane “ type. Rolled worse crap. So of course I didn’t bother with risking actual money.
    I’m rubber and you’re glue, what bounces off me, sticks on you..
    Stop assuming my posts are emotional. I don’t care that much.

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    no news about that no one is getting more than 4% in gears? hello sts?

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    Quote Originally Posted by Candylicks View Post
    A little punctuation + spelling does help me understand what you are saying. Let me help you out....

    You think StS is filling their pockets by buffing and nerfing, but they did not buff and nerf?

    /scratchhead?
    aww you poor thing why did you even approach it textbook style.

    You think differently,
    let me help you understand.

    How Buff? you can see 150gl , 7% all or 7% primary stats etc. You can see there is 12ms an option now and 20% elite/boss damage exists too plus more legendary awakes which weren't existing earlier. There goes your buff

    How Nerf? if odds were 1/20 earlier for getting something specific (lets say 4% dex can be rolled by an odds of 1/20) , now odds are 1/80 for same thing.

    How it fills their pockets? Play the odds, you might feel its buffed and you will try to awaken those buffed stuff but you can't play the odds and its more of a nerf.

    In more simple terms, if you want a gear with 8% primary stats, earlier you could roll 100 elite gems and get it. Now you roll 500 and you still might not get it.

    Earlier it costs 500 plat (100elites x 5 each) with surity you will get something OP definitely because you played the odds and odds were in your favor.

    Now it costs 2500 plat (500x5) and still no surity.

    And like you said, you dont want to spend elites to note your stuff. Why? cos you aren't jeff bezos sitting on a pile of infinite money.

    But if you did try to spend money and lose your money for trash, you will feel the anger

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    How about the addition of 10% ms and 50% gl in accesories in the blue gem pool? It was available before and now isn't :/

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    Asommer please check gear impossible to get more than 4% stats with elite awaks, before was not like that, we are losing so many money

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