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  Click here to go to the first Dev post in this thread.   Thread: New Feature: The Mythic Cursed Elder Woods!

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    What the level of new gems

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    Is cursed woods it elite content? Having elite damage awaken working would be handy.
    Does grohl's spore sky fall damage scale with player's damage/ awaken?
    Is shadow & cosmic set like bio set, each piece with dot? If so, what is the difference?

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    I hope all classes are equal in this new map, because war and mage always have an advantage because they have a shield, rg is always last because they don't have protection!

  4.   Click here to go to the next Dev post in this thread.   #24
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    Quote Originally Posted by dmqp View Post
    Is cursed woods it elite content? Having elite damage awaken working would be handy.
    Does grohl's spore sky fall damage scale with player's damage/ awaken?
    Is shadow & cosmic set like bio set, each piece with dot? If so, what is the difference?
    The Mythic Cursed Elder Woods dungeons aren't considered elites. The monsters in the cursed dungeon have their own unique and increased stats than you will find in other Elder Woods dungeons. The sets differ in the type of elemental damage and resistances they provide. They are identical outside of that.
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    Looking at the roadmap, are both the new Cursed Elder Woods area and the Item Awakening event starting tomorrow Oct. 10?

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    Quote Originally Posted by Chessbunny View Post
    Indeed, they are.
    What’s the point of goblin gloomstone then? Shouldn’t there be at least some difference when only first 3 gloomstones stack?
    Click image for larger version. 

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  7. #27
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    I loved the fact that it was challenging. A little sad because the bio came out early and it will lose its value xd. But oh well, I'm counting the hours to start with the challenges .

    And thanks for the Nature Damage jewelry, just what I need to put on my belt, ring and bracelet <3




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    Quote Originally Posted by Apocalyptis View Post
    What’s the point of goblin gloomstone then? Shouldn’t there be at least some difference when only first 3 gloomstones stack?

    Click image for larger version. 

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    I think the same, it should have some bonus and that should be something unique to those of us who have the 3 stones.




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    please add awaking event too now with cursed dungeon

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    Quote Originally Posted by Hercules View Post
    I think the same, it should have some bonus and that should be something unique to those of us who have the 3 stones.
    At least would be fair to not make new jewels better, but only first 3 stackable as well.

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    when is awake event?

    and can the new boss skill from hotbar be used in all maps? this would be not good

  14.   Click here to go to the next Dev post in this thread.   #32
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    Quote Originally Posted by Apocalyptis View Post
    At least would be fair to not make new jewels better, but only first 3 stackable as well.
    We will consider buffing the Goblin Gloomstones due to their stacking restrictions.
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    So if you die once you have to redo the map? Is the point to stack the debuffs and go start to finish without needing to revive?

  17.   Click here to go to the next Dev post in this thread.   #34
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    Quote Originally Posted by lethal View Post
    when is awake event?

    and can the new boss skill from hotbar be used in all maps? this would be not good
    Which maps do you believe it wouldn't be good in and why?
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    Quote Originally Posted by caabarader View Post
    Like bio set, are the cosmic and shadow beast sets having proc? Could we get a preview of it? I also suggest adding their "proc" into the game items, bio set info is just available in forum. Thx.
    I didn't aee anything about shadow best and cosmic sets, did i miss that?👻

  19.   Click here to go to the next Dev post in this thread.   #36
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    Quote Originally Posted by Juanmiguels View Post
    So if you die once you have to redo the map? Is the point to stack the debuffs and go start to finish without needing to revive?
    That's correct, if you die, you must redo the map. It's a rather short dungeon though! There is also a timer counting down, you must complete the dungeon before the timer runs out.
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    Wow, what a nice new feature. I'll be looking for this. By the way, is awakening is also the same day when this feature release??

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    Quote Originally Posted by Chessbunny View Post
    That's correct, if you die, you must redo the map. It's a rather short dungeon though! There is also a timer counting down, you must complete the dungeon before the timer runs out.
    And all of the elixirs are for plat purchase only?

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    Quote Originally Posted by Chessbunny View Post
    Which maps do you believe it wouldn't be good in and why?
    its just too much, adding a skill to hotbar is just too much

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    Quote Originally Posted by Chessbunny View Post
    That's correct, if you die, you must redo the map. It's a rather short dungeon though! There is also a timer counting down, you must complete the dungeon before the timer runs out.
    What can i say, only the end game players would run it and get the aps, rest would need 5-6 more years to do it. I hope this dungen be so hard, that noone could get the aps, but hey it s arcane legends, and it s build for top players.

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