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    Quote Originally Posted by Wizzzaq View Post
    You hit the right note there

    In the past we had so much better tier rewards for events. Token vendors had better items for sale for TOKENS.

    My problems with the current events and LB:
    -LB rewards should be untradeable. During leaderboard events, the rewards should be for players who want to grind the event to get unique items that only a limited amount of players in the game will have. With this you'll also need bane items back and event elixirs should last 1 hour and should be 10 platinum. With also the removing of the %15 event score boost.

    Most leaderboard events now are just simple pay to win. Just buy loads of event elixirs for event score boost, buy loads of energy kits. It's hard to beat the no life players in this game. But the normal players who do want to grind the event for the rewards should all have an equal chance. Which is not the case with the current events. You're simply forced to spend loads of gold or loads of platinum to make a chance for top 25/top 50.

    You should be able to grind an event and fight for LB without spending gold or platinum. By just playing the event. Farming in KT4 for energy, playing the event for tokens. Event elixir should just be an elixir that gives you extra chance to get loot from mobs/bosses. You guys are locking content behind these event elixirs now which is ridicilious. Look at love event, gold merflin bosses are nowhere to be found and they never drop anything good (I did hundreds of runs).

    With each event most of the playerbase is already 1 step behind because all the whales in the game have stacks of energy kits and event elixir already.

    So my suggestions:
    -Event elixir only for extra chance loot from mobs/bosses.
    -Event elixir should last for 1 hour and cost 10 platinum.
    -Bring back bane item. Cost 10 platinum. Removed after event.
    -Remove energy kits from store and token vendor. Player shouldn't be able to buy them with platinum.
    -LB rewards untradeable.
    -Make event maps enjoyable. Get rid of all the annoying poison pools.
    -Increase token drops from mobs/bosses and from quests.
    -Remove crafting recipes from token vendor. Everything should be unlocked and ready to craft through craft station.
    Look at love event, if you want to craft most of the vanity items it costs thousands of tokens. It's simply to much but also nobody wants it.
    Also stop with the 'unique' locked crates. Like Lunar event, the pet and aura crate. Nobody wants this.
    Just put everything in 1 locked event crate.

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