
Originally Posted by
SwiftAce
ooo yes.
1- keys for tokens seems nice.
Make the tokens hard to earn or able to be farmed during specific days during a month. Or even a event for farming tokens which are convertible to keys. Make the conversion rate high so it doesn't effect plat sales, where its way more profitable to buy keys for plat and sell em, rather than farm slowly for tokens to convert to keys.
Or maybe making the key crates obtained through tokens bound, so it won't effect the market negatively for key sales.
Maybe making bosses in the end game maps only drop them?
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