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  Click here to go to the first Dev post in this thread.   Thread: Feedback: Ursoth's Assault 2025

  1. #61
    Senior Member Candylicks's Avatar
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    Hey StS!

    Your art team was cooking when they designed the Scourge Aura. I did not realize that it came with the eye and the swords that fall down. This is such a cool and unique vanity, I picked up two in the store today. Great addition to the game- thanks to the design team for the aura.

    Also I appreciate that you took it out of the vanity crates and put as a direct purchase for us. We appreciate that you heard us on this one.

    - Candy

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    Also appreciate a lot to that you halved points needed for plat tier. It feels way more comfortable and feels worth every second spent now.

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    Can we get energy drops in cursed map plz

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    I think pestilences aa could be better, but I really enjoy this new type of aa. Hopefully we'll get more like this

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    I'm not sure what causes it but the damage of blood amulet bomb seems too vary.
    Can this be little more consistent?
    Ign: Brimstony

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    Quote Originally Posted by Americanarmy View Post
    Totally agree with you on this also whats 80 igns

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    The approximate amount of the 3 classes in the hunt for t25 added together. 25-26-27, its a ballpark figure not exact

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    I believe that sts has the capital to improve their game on a daily basis I see people with justified complaints about the events that is the peak of most activity in the game and I say.... If they don't want to improve the game they should just announce that they will close servers and not continue to squeeze every last drop out of a game that they lost their affection for, the community has thousands of interesting and viable ideas that they could implement in the game

    They can put ranks in the pvp so that people are encouraged to play, battle passes with rewards of unlocks, gems, gold and at the end a vanity with a corresponding theme, increase the crafting slots to 50, that the energies are crafted in 30min and not an hour, Do monthly surveys to the community so that they know what we want because clearly if a thousand people complain it is because they are not liking something, it is not hate I like the game and I know that it has a lot of room for improvement not only for casual tryhards players but for you as owners of a company it would leave you significant profits
    And if the problem is the other games really which game has a higher activity peak? The idea would be to focus on 1 single game or 2 and the others that are unsustainable and without content close them and devote all the attention to the main game

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    Quote Originally Posted by hecathe View Post
    I believe that sts has the capital to improve their game on a daily basis I see people with justified complaints about the events that is the peak of most activity in the game and I say.... If they don't want to improve the game they should just announce that they will close servers and not continue to squeeze every last drop out of a game that they lost their affection for, the community has thousands of interesting and viable ideas that they could implement in the game

    They can put ranks in the pvp so that people are encouraged to play, battle passes with rewards of unlocks, gems, gold and at the end a vanity with a corresponding theme, increase the crafting slots to 50, that the energies are crafted in 30min and not an hour, Do monthly surveys to the community so that they know what we want because clearly if a thousand people complain it is because they are not liking something, it is not hate I like the game and I know that it has a lot of room for improvement not only for casual tryhards players but for you as owners of a company it would leave you significant profits
    And if the problem is the other games really which game has a higher activity peak? The idea would be to focus on 1 single game or 2 and the others that are unsustainable and without content close them and devote all the attention to the main game
    +10000000
    I hope sts leaves your message and stops focusing only on players who spend money out of pocket.
    As a No pay to win player, it makes no sense for me to continue playing this game. farm hours and hours, for what purpose?

  12. #69
    Senior Member Americanarmy's Avatar
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    Quote Originally Posted by hecathe View Post
    I believe that sts has the capital to improve their game on a daily basis I see people with justified complaints about the events that is the peak of most activity in the game and I say.... If they don't want to improve the game they should just announce that they will close servers and not continue to squeeze every last drop out of a game that they lost their affection for, the community has thousands of interesting and viable ideas that they could implement in the game

    They can put ranks in the pvp so that people are encouraged to play, battle passes with rewards of unlocks, gems, gold and at the end a vanity with a corresponding theme, increase the crafting slots to 50, that the energies are crafted in 30min and not an hour, Do monthly surveys to the community so that they know what we want because clearly if a thousand people complain it is because they are not liking something, it is not hate I like the game and I know that it has a lot of room for improvement not only for casual tryhards players but for you as owners of a company it would leave you significant profits
    And if the problem is the other games really which game has a higher activity peak? The idea would be to focus on 1 single game or 2 and the others that are unsustainable and without content close them and devote all the attention to the main game
    Agree 100% with ur stance


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    Any chance you can add this fire pit to the house vanities?


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    I would recommend you lot not to get your hopes up on anything based on this event cut your loses. If Improvements haven't been made in the first 4-5 days of event aka pet damage being buffed or vanity updates increase in drops or even adding new items is highly unlikely. That would mean they have to do something and work on it If you are unhappy not really much you can do outher than stop opening locks and buying eggs XD and they know it. And there's no refunds for locks XD

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    Nice!

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    Can we have St. Patrick event as well like PL?


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  18. #74
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    Quote Originally Posted by Nev3r View Post
    Can we have St. Patrick event as well like PL?


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    Sounds dope


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    Quote Originally Posted by hecathe View Post
    I believe that sts has the capital to improve their game on a daily basis I see people with justified complaints about the events that is the peak of most activity in the game and I say.... If they don't want to improve the game they should just announce that they will close servers and not continue to squeeze every last drop out of a game that they lost their affection for, the community has thousands of interesting and viable ideas that they could implement in the game

    They can put ranks in the pvp so that people are encouraged to play, battle passes with rewards of unlocks, gems, gold and at the end a vanity with a corresponding theme, increase the crafting slots to 50, that the energies are crafted in 30min and not an hour, Do monthly surveys to the community so that they know what we want because clearly if a thousand people complain it is because they are not liking something, it is not hate I like the game and I know that it has a lot of room for improvement not only for casual tryhards players but for you as owners of a company it would leave you significant profits
    And if the problem is the other games really which game has a higher activity peak? The idea would be to focus on 1 single game or 2 and the others that are unsustainable and without content close them and devote all the attention to the main game
    In a business point of view they are doing the right move. Milking the game just making the "active" consumers pay the more they can.
    While doing the minimum improvement on the product just maintaining what brings money.
    But it also means that they will let the game die if everyone stop buying their plats since they done no move to getting on a growing phase again.
    Let them do money and enjoy what you wanna enjoy, or just stop spending if you are angry, anyway you get nothing to win there, no esport, no real competitive, those Who do vids about the game will never get past the 10k views on vids, the game is just not worth to stream (like 1h farming the same map again and again?) they will fix any issue with platinium and implement any suggestion that helps spending plats in less than 15 minutes but will not want to do anything for the gameplay in a week or even in months, the PIC arcane legends is gone years ago, when the gameplay mattered

    Personnaly i just play to remember my childhood and i will not spend a penny on the current state of the game i just like looking at the game design that never changed.
    That is my choice but other people will buy platinium for their own reasons.

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    Quote Originally Posted by hecathe View Post
    I believe that sts has the capital to improve their game on a daily basis I see people with justified complaints about the events that is the peak of most activity in the game and I say.... If they don't want to improve the game they should just announce that they will close servers and not continue to squeeze every last drop out of a game that they lost their affection for, the community has thousands of interesting and viable ideas that they could implement in the game

    They can put ranks in the pvp so that people are encouraged to play, battle passes with rewards of unlocks, gems, gold and at the end a vanity with a corresponding theme, increase the crafting slots to 50, that the energies are crafted in 30min and not an hour, Do monthly surveys to the community so that they know what we want because clearly if a thousand people complain it is because they are not liking something, it is not hate I like the game and I know that it has a lot of room for improvement not only for casual tryhards players but for you as owners of a company it would leave you significant profits
    And if the problem is the other games really which game has a higher activity peak? The idea would be to focus on 1 single game or 2 and the others that are unsustainable and without content close them and devote all the attention to the main game
    in my opinion the first sts mistake is to generallizing the bonus and proc in gears to all classes, while each class has its advantages and disadvantages, I have never seen this treatment in other MMORPG games. this causes the game to be unbalanced between classes and pvp becomes so unexciting because you only need 1-3 seconds to win or die. adjust the bonus and proc of gear according to each class, rogue with low health and defense may need more haste and speed and leech, while warrior with high defense and health should not have damage that can flatten his opponent with just 1 hit and non-stop heal.

  22. #77
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    Quote Originally Posted by GajahDuduk View Post
    in my opinion the first sts mistake is to generallizing the bonus and proc in gears to all classes, while each class has its advantages and disadvantages, I have never seen this treatment in other MMORPG games. this causes the game to be unbalanced between classes and pvp becomes so unexciting because you only need 1-3 seconds to win or die. adjust the bonus and proc of gear according to each class, rogue with low health and defense may need more haste and speed and leech, while warrior with high defense and health should not have damage that can flatten his opponent with just 1 hit and non-stop heal.
    Agree so much with last 3 sentences about rogue and war its so messed up now every class is a complete copy and paste of each other if u remove skills and ults reason i says this caus krak gear and all sb and blood gear across every class type, has same proc info proc effects


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    It's sad to see what some events in this game have turned into. Ursoth was once one of the most anticipated, lots of vanity, including weapons. Bloodgrub weapons dropped from the boss. You could buy several vanity sets for tokens.
    Now we have a vendor for platinum and a maximum of halo for 4000, which is absolutely not worth it. Why grind the event? I don't see the point, except to get to platinum.

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    Quote Originally Posted by DjonLee View Post
    It's sad to see what some events in this game have turned into. Ursoth was once one of the most anticipated, lots of vanity, including weapons. Bloodgrub weapons dropped from the boss. You could buy several vanity sets for tokens.
    Now we have a vendor for platinum and a maximum of halo for 4000, which is absolutely not worth it. Why grind the event? I don't see the point, except to get to platinum.
    So dam werid withwhat devs did and there not even acknowledging it they need to have a serious talk with the community


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    About events / Lbs

    With every event, the game drifts further away from what used to make it fun and accessible. In the past, players could put in effort and feel like their time was well spent, even if they didn’t spend money. Now, every new update seems designed exclusively for those who can drop hundreds or even thousands of dollars on Platinum.

    This isn’t just about free-to-play players even those who spend real money are unhappy. Many of them feel that LB rewards are no longer worth the investment and that the game has completely lost its balance between effort and reward. Instead of encouraging strategy or dedication, everything now comes down to who can spend the most on Lockeds.

    If they keep going down this path, all theyre going to achieve is driving more of the community away. It’s frustrating to see events that used to be exciting turn into just another excuse to sell Lockeds with better rewards than the actual LB or token vendor.

    If they truly care about keeping the game alive, they should:

    - Bring back ways to earn Platinum in-game, even if in small amounts.
    - Make LB rewards exclusive and valuable again, not just recycled versions of past event rewards.
    - Ensure events are engaging for everyone, not just those who spend the most money.

    We’re not asking for free handouts we’re asking for fair balance. Before, players felt like their effort was worth something. Now, we just feel like we’re being pushed to spend or be left behind.

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