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  Click here to go to the first Dev post in this thread.   Thread: Passives of pets

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    +1, certainly, reviewing all passives of pets is unfeasible, but developing better passives for future pets is something that should be considered, especially since we do not have access to the damage caused by them, unless through other people who have them or buying for testing(although I don't think anyone wants to waste 100M testing a pet, it seem like a casino).

    It's weird to see that a current pet like Willowfang has less DoT than a pet like Garlic.

    There should be either a pattern in the damage of DoT-related passives or the damage of this DoT be specified in the passive details.

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