Results 1 to 12 of 12

  Click here to go to the first Dev post in this thread.   Thread: Rarity of items

  1. #1
    Forum Adept plattogold's Avatar
    Join Date
    Nov 2023
    Location
    Expo Camp
    Posts
    366
    Thanks Thanks Given 
    38
    Thanks Thanks Received 
    8
    Thanked in
    7 Posts

    Default Rarity of items

    Can you please add colum(post thread) somewhere to post the rarity of items available for drop loot, and have been obtained. I'm sick of people manipulating price based off there assumptions, they "know" rarity of items. I'm sick of this manipulation. And I'm sure lots of others are too.
    IGN: deathbynoob

  2.   Click here to go to the next Dev post in this thread.   #2
    CTO asommers's Avatar
    Join Date
    Feb 2010
    Posts
    6,196
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    4,035
    Thanked in
    1,843 Posts

    Default

    I'm not entirely sure what you're asking. I'll assume you're not talking about item rarity (arcane/mythic/legendary) but 'scarcity' instead. Are you asking for a list of items and the number of each item that currently exists in the game?

    -ALS

  3. The Following User Says Thank You to asommers For This Useful Post:


  4. #3
    Senior Member
    Join Date
    Jun 2015
    Location
    To your right
    Posts
    2,109
    Thanks Thanks Given 
    974
    Thanks Thanks Received 
    534
    Thanked in
    287 Posts

    Default

    Quote Originally Posted by asommers View Post
    I'm not entirely sure what you're asking. I'll assume you're not talking about item rarity (arcane/mythic/legendary) but 'scarcity' instead. Are you asking for a list of items and the number of each item that currently exists in the game?

    -ALS
    Yeah, I +1 this. Is it possible?


    Sent from my iPhone using Tapatalk

  5. The Following User Says Thank You to THE GOLDEN KING For This Useful Post:


  6. #4
    Senior Member |Ares|'s Avatar
    Join Date
    Jan 2018
    Location
    Garden of Eden
    Posts
    2,096
    Thanks Thanks Given 
    417
    Thanks Thanks Received 
    906
    Thanked in
    382 Posts

    Default

    Quote Originally Posted by asommers View Post
    I'm not entirely sure what you're asking. I'll assume you're not talking about item rarity (arcane/mythic/legendary) but 'scarcity' instead. Are you asking for a list of items and the number of each item that currently exists in the game?

    -ALS
    Do you think you could for example disclose of how many certain auras are currently in game on active accounts? Let's say just not counting the ones that are on banned ones? It's probably what people would like know.

  7. The Following User Says Thank You to |Ares| For This Useful Post:


  8. #5
    Forum Adept plattogold's Avatar
    Join Date
    Nov 2023
    Location
    Expo Camp
    Posts
    366
    Thanks Thanks Given 
    38
    Thanks Thanks Received 
    8
    Thanked in
    7 Posts

    Default

    Quote Originally Posted by asommers View Post
    I'm not entirely sure what you're asking. I'll assume you're not talking about item rarity (arcane/mythic/legendary) but 'scarcity' instead. Are you asking for a list of items and the number of each item that currently exists in the game?

    -ALS
    So I guess what I'm trying to ask is not along the Rarity of gear items, but the Rarity of vanity items as that's where the inflation /manipulation is and the misconception of people assuming they know how many items are in game or at least released. I like many others just want a fair market. Thanks for your help and your response.
    IGN: deathbynoob

  9. #6
    Senior Member Apocalyptis's Avatar
    Join Date
    Apr 2016
    Posts
    763
    Thanks Thanks Given 
    347
    Thanks Thanks Received 
    246
    Thanked in
    143 Posts

    Default

    Yeah this would be great to know. These manipulators are getting out of control

    Even list of top100 of each vanity type would be extremely helpful.

  10.   This is the last Dev post in this thread.   #7
    CTO asommers's Avatar
    Join Date
    Feb 2010
    Posts
    6,196
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    4,035
    Thanked in
    1,843 Posts

    Default

    I was waiting for OP to clarify that was what they wanted.

    An up-to-date count of items excluding banned accounts will not be released.

    We might be able scrape the event data to put at least put together a table of known release counts. This would mostly be leaderboard vanities, for example, we know there are N Rogue Armors from event X. It might be better than nothing, but that list will contain the count of items that ever was and not currently is.

    Since item worth is subjective, pay what you think the item is worth, not what the other player claims the item is worth.

    -ALS

  11. #8
    Senior Member Americanarmy's Avatar
    Join Date
    Jun 2019
    Location
    Detroit mi
    Posts
    1,057
    Thanks Thanks Given 
    615
    Thanks Thanks Received 
    96
    Thanked in
    86 Posts

    Default

    I agree with this plus 1


    Sent from my iPhone using Tapatalk

  12. #9
    Forum Adept plattogold's Avatar
    Join Date
    Nov 2023
    Location
    Expo Camp
    Posts
    366
    Thanks Thanks Given 
    38
    Thanks Thanks Received 
    8
    Thanked in
    7 Posts

    Default

    Quote Originally Posted by asommers View Post
    I was waiting for OP to clarify that was what they wanted.

    An up-to-date count of items excluding banned accounts will not be released.

    We might be able scrape the event data to put at least put together a table of known release counts. This would mostly be leaderboard vanities, for example, we know there are N Rogue Armors from event X. It might be better than nothing, but that list will contain the count of items that ever was and not currently is.

    Since item worth is subjective, pay what you think the item is worth, not what the other player claims the item is worth.

    -ALS
    lb items an easy count, I was thinking like you can do a counter like for plat egg drop, at least moving forward can add a counter to availability realese of vanities in the new vanity crates like for instance that wisp I'm sure will be overpriced

    I understand your "subjective" but that's a cop out in my opinion. Adding the availability will help to maximize the judgment of value, and interest for new players that would like to obtain items that at the beginning maybe out there reach at first. Sets goals of gaming priority. I love this game last thing I want is it to die out cause of the horrible manipulation.Cause tbh it's getting way out of control.

    Well just a suggestion.
    IGN: deathbynoob

  13. #10
    Forum Adept plattogold's Avatar
    Join Date
    Nov 2023
    Location
    Expo Camp
    Posts
    366
    Thanks Thanks Given 
    38
    Thanks Thanks Received 
    8
    Thanked in
    7 Posts

    Default

    Quote Originally Posted by asommers View Post
    I was waiting for OP to clarify that was what they wanted.

    An up-to-date count of items excluding banned accounts will not be released.

    We might be able scrape the event data to put at least put together a table of known release counts. This would mostly be leaderboard vanities, for example, we know there are N Rogue Armors from event X. It might be better than nothing, but that list will contain the count of items that ever was and not currently is.

    Since item worth is subjective, pay what you think the item is worth, not what the other player claims the item is worth.

    -ALS
    Key Issues Discussed:

    **Lack of Transparency in Drop Rates:**

    > Players have expressed frustration over the unclear probabilities associated with item drops, leading to uncertainty and speculation about the actual rarity of items.​

    **Market Manipulation and Price Fluctuations:**

    > The absence of concrete data on item scarcity has allowed for price manipulation within the in-game economy, as players base their pricing on assumptions rather than factual information.​

    **Effectiveness of 'Luck' Mechanics:**

    > There is confusion about how 'luck' attributes or modifiers influence drop rates, particularly concerning high-rarity items versus vanity items.​

    # Proposed Solutions:

    **Publication of Detailed Loot Tables:**

    > Providing comprehensive loot tables that outline the exact drop rates for items would enhance transparency and allow players to make informed decisions.​

    **Clarification on 'Luck' Mechanics:**

    > Developers could offer clear explanations about how 'luck' affects item drops. For instance, it's been noted that while 'luck' can increase the chances of obtaining rarer items, it does not influence the drop rates of vanity items. ​
    > spacetimestudios.com

    **Implementation of In-Game Tracking Systems:**

    > Introducing features that display the number of each item type currently in circulation could help mitigate misinformation and reduce market manipulation.​

    By addressing these concerns through increased transparency and clear communication, the community can foster a more balanced and fair in-game economy.
    IGN: deathbynoob

  14. #11
    Senior Member Americanarmy's Avatar
    Join Date
    Jun 2019
    Location
    Detroit mi
    Posts
    1,057
    Thanks Thanks Given 
    615
    Thanks Thanks Received 
    96
    Thanked in
    86 Posts

    Default

    Quote Originally Posted by plattogold View Post
    Key Issues Discussed:

    **Lack of Transparency in Drop Rates:**

    > Players have expressed frustration over the unclear probabilities associated with item drops, leading to uncertainty and speculation about the actual rarity of items.​

    **Market Manipulation and Price Fluctuations:**

    > The absence of concrete data on item scarcity has allowed for price manipulation within the in-game economy, as players base their pricing on assumptions rather than factual information.​

    **Effectiveness of 'Luck' Mechanics:**

    > There is confusion about how 'luck' attributes or modifiers influence drop rates, particularly concerning high-rarity items versus vanity items.​

    # Proposed Solutions:

    **Publication of Detailed Loot Tables:**

    > Providing comprehensive loot tables that outline the exact drop rates for items would enhance transparency and allow players to make informed decisions.​

    **Clarification on 'Luck' Mechanics:**

    > Developers could offer clear explanations about how 'luck' affects item drops. For instance, it's been noted that while 'luck' can increase the chances of obtaining rarer items, it does not influence the drop rates of vanity items. ​
    > spacetimestudios.com

    **Implementation of In-Game Tracking Systems:**

    > Introducing features that display the number of each item type currently in circulation could help mitigate misinformation and reduce market manipulation.​

    By addressing these concerns through increased transparency and clear communication, the community can foster a more balanced and fair in-game economy.
    Dont do that🦤*


    Sent from my iPhone using Tapatalk

  15. #12
    Junior Member
    Join Date
    Apr 2025
    Posts
    19
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    Quote Originally Posted by Apocalyptis View Post
    Yeah this would be great to know. These manipulators are getting out of control

    Even list of top100 of each vanity type would be extremely helpful.
    Agreed, +1 to this.

Similar Threads

  1. updated rarity color for epic items
    By Leyit in forum AL Suggestions
    Replies: 1
    Last Post: 09-20-2024, 04:11 PM
  2. Regarding the Rarity of Items in the Planar Content
    By Samhayne in forum AL General Discussion
    Replies: 41
    Last Post: 12-09-2014, 01:10 AM
  3. Kraken Isles Sneak Peek - Mythic and Arcane Rarity Items
    By Samhayne in forum AL Announcements
    Replies: 85
    Last Post: 02-27-2013, 07:43 PM
  4. Replies: 11
    Last Post: 02-02-2013, 02:22 PM
  5. Selected Items Display Incorrect Rarity Color
    By thequickone in forum SL Technical Issues and Bugs
    Replies: 0
    Last Post: 08-30-2011, 10:27 PM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •