
Originally Posted by
batesman
I respectfully disagree. I don't think this action devalues the recipes.
Any economy, even one in an MMO game, is balanced on supply, demand, and what the market will bear. Making recipes available for purchase does place an emphasis on the pay to play community, while still making the items available to the free to play community as well; however, the value of an item is completely derived from the necessity or desire of the item. For those that place more value on the recipe, they may purchase outright, for those that place less value, spend the time farming.
My point is simply that the recipes are TOO rare and the impact of recipe scarcity is a decline in the use of the crafting system as a whole.
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