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  Click here to go to the first Dev post in this thread.   Thread: Guild Events

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    Senior Member |Ares|'s Avatar
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    Default Guild Events

    Any chance to have an option to set up more detailed Boss kills event? Like not just excluding Elite Elder woods as whole but Elite indigo only for example? Same to apply with all other expansions.
    Somberholt to have option in picking certain Mauso floors or Festerfang to only include Deep Marsh bosses.

    Having variety would be nice QoL update for these kinda events.

  2.   This is the last Dev post in this thread.   #2
    CTO asommers's Avatar
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    We're planning on adding racing, fishing, and other gameplay types we no longer use to guild events.

    I'd be up for changes to boss kill guild events, but it seems like specific changes are requested. Rather than a few words, what would help here is to identify specific use cases (exact details of the types of events you want to run).

    -ALS

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    Senior Member |Ares|'s Avatar
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    Alright so let's say I would like to set up and event to have a boss count thats only for Elite Indigo map. As of right now I'm only able to exclude Elite Elder Woods as whole but I'd like to have an option to tick off Hollow Grove, Ash Forest and The Blue Abyss maps to not be counted towards this guild event. It's either all 4 Elite elder woods maps together or none - that's what I mean, to have an option to pick singular maps where guild event would be counting for. Having the ability to put both Boss/Mob kills counter would also be great because obviously mobs are dying in order to spawn boss so why not to have both counts at the same time?

    Other example would be Somberholt - let me pick which Mauso floor would count towards the Boss or Mob kill counter because right now it's either Graveyard + Mauso floors all together or nothing.

    It's just about having more options to pick from in terms of guild events.

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    Senior Member BaronB's Avatar
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    Default

    Would be better to have the settings map let you select a zone area or specific maps in that zone.
    Also we have Hauntlet so why not let us also select portal zones as well ? We should have already had the option to select Mausoleum maps since last few years ago =/
    Could have a tick option for "Elite Zones", another tick option for "Boss Kills Only", and instead of the "Only Count PvE Kill Gains", why not have it as "Only Count AP Kill Gains"

    We are going into the realm of the thread having to move to suggestions instead, but still bug stands, those large mob units shouldn't count towards boss kills ... boss kills should just be whatever comes with the big hp bar at the top of the screen.
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    Senior Member BaronB's Avatar
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    Default

    Quote Originally Posted by asommers View Post
    We're planning on adding racing, fishing, and other gameplay types we no longer use to guild events.

    I'd be up for changes to boss kill guild events, but it seems like specific changes are requested. Rather than a few words, what would help here is to identify specific use cases (exact details of the types of events you want to run).

    -ALS
    The additional game-play options to make guild events would be greatly appreciated! It's great to be able to give people the opportunity to do something different during down times between certain events.

    The Boss Kills option as mundane as it might be its still a good option and helps people work towards APs, but as mentioned by OP just being able to refine which maps specifically instead of just being able to select regions.

    I have attached a very crude example of what it could look like instead, to be able to select individual maps instead

    Name:  guild events example.png
Views: 100
Size:  203.7 KB

    can have it so when you select a region, then the maps pop up underneath for u to select which maps specifically count. also helps save space on a screen... do that for every region and can include things like even event portal bosses
    Godfather of Arlor
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    Member musasun's Avatar
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    Default

    Quote Originally Posted by asommers View Post
    We're planning on adding racing, fishing, and other gameplay types we no longer use to guild events.

    I'd be up for changes to boss kill guild events, but it seems like specific changes are requested. Rather than a few words, what would help here is to identify specific use cases (exact details of the types of events you want to run).

    -ALS
    Very cool 11
    I can't help it, all I hear when you're crying is laughs.

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    Junior Member Hasifffff's Avatar
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    +1 still waitinggg for any major improvement

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    Default "Still Waiting for a Major Update on Guild Improvements"

    The community has been waiting for years for a major update regarding the guild system improvements. There have been many rumors and teasers floating around about new features such as Guild events, Guild banners, and new roles for guild members. However, up until now, there has been no official news on when these updates will be launched.

    As loyal players, we would like to ask — WHEN WILL STS FINALLY ROLL OUT THIS MAJOR UPDATE?
    Many players have long been hoping to see a more vibrant, competitive, and enjoyable guild system. We sincerely hope that STS can provide some updates or at least an estimated timeline for when this long-awaited update will be released.

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