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  Click here to go to the first Dev post in this thread.   Thread: New accessory

  1. #1
    Senior Member Xcwarrxc's Avatar
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    Default New accessory

    Back in the day, we only had rings and amulets as accessories, before belts and bracelets were added. How about introducing a new type of accessory such as earrings? Maybe a pair, one for each ear. (left n right)

    Possible proc:
    Meteor Rain Chance on hit to summon a rain of small meteors, dealing AoE fire damage to nearby enemies.
    Phantom Echo Summon a temporary shadow clone that mimics your next basic attack.
    Last edited by Xcwarrxc; 05-21-2025 at 01:16 PM. Reason: Edit for proc idea.
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    Senior Member Apocalyptis's Avatar
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    Default

    -1, there's absolutely no need to have more accessories.

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    Senior Member Xcwarrxc's Avatar
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    Default

    Quote Originally Posted by Apocalyptis View Post
    -1, there's absolutely no need to have more accessories.
    Thanks for the feedback I guess. But the game keeps expanding in every other area, kind of funny how they keep adding mostly useless weapons "for variety"(like those new force weapons) yet suggesting a new accessory type is somehow unnecessary.. honestly, a new equipment slot feels way more useful than most of the stuff they've been releasing lately.
    Last edited by Xcwarrxc; 05-21-2025 at 03:02 PM.
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  4.   This is the last Dev post in this thread.   #4
    CTO asommers's Avatar
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    Default

    Sorry, no plans to do this.

    -ALS

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    Senior Member Snowman Is here's Avatar
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    Default

    +1, expand accessories and include 2nd and 3rd ring/amulet slots, 2nd bracelet slot, 2nd artifact slot, at this rate with all the different sets and older pieces going completely obsolete after new releases it’ll allow players to utilize the previous and newer accessories together; minimizing power gaps for struggling players and allowing others to experiment with certain accessory combinations as well.

    I’d recommend having these other slots available only after level 76 and up.

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