as the title says how much download does star legends / pocket legends use of data per hour of gameplay?
as the title says how much download does star legends / pocket legends use of data per hour of gameplay?
thanks very helpful seems to have answered my question but would the amount change due to all the new stuff being added?
Would think so, but couldnt see this increasing a significant amount from the data PL come up with though. Unlimited is the way forward
Still trying to comprehend how 2k+ can die from Barrels O.o
I'll add some logging to our internal client, have Flip play for a bit, and get the average bandwidth numbers updated. Also, I may add total data sent/received in bytes to the next client update so you can keep track of this yourself, since it really does depend on play style.
-ALS
wow that would be awesome cant wait for this.
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