Moogerfooger - Dex Bird | Moogerfoogerz - Dual Bear |Brutalityz - loser mage
Oh my gosh, I remember 45-cap so fondly I can distinctly remember feeling so proud putting on my Thoth and Isis armor and spending so long trying to get a Zuraz(eventually getting 2 in back to back runs )...definitely some great times
Proud Member of Eclipse
PL: Rocshana[main, lvl 75]
AL: Roc [warrior] with my trusty puppy Crescent
I personally like AO3 as others have stated. Farming, XP etc. Even helps for some of the lower levels to help them lvl up and you still get items out of it if not xp.
I loved Balefort Sewers when it was first released, Alien Oasis was really good. However I don't like Ancient Swamps. Very dull maps
I like old FH and DF and that lots of the equips had variations. BS brought some of that back and I was happy to see it.
I loved the old swamp. So much so that I created a character (my name sake) to level solely in that area: "I grew up in the swamps and I do not need to see any more!" I liked that the swamp equips had interesting designs and themes. I would like to see more of this.
I enjoyed rushing. Rushing really got the heart pumping. It's been replaced by the elixired-party: Rush, but kill everything on the way. And without the heart-pumping part.
I enjoyed the really rare pinks and farming for a month to get one. I suppose now they're called plat vanities...?
I enjoyed Frozen Nightmares, when it killed everyone. A lot.
I enjoyed AO3, when it killed everyone. A lot.
I really enjoyed when the 1st traps/barrels came out -- funny! And blowing people across an area became a sport.
I enjoyed the 1st iteration of the Shadow Caves.
I'm not sure how enjoyable everything is now, when everyone is elixir-addicted and it's almost like rushing again. We used to practice our combos. More people seem to elixir through these day, rather than try to figure out a more elegant way.
Anyways, I'm probably just nostalgic for a simpler time.
Star light, star bright...
Swamp ftw. Mos amazing looking weapons are from there. Voodoo doll, voodoo pin, voodoo staff. I like it most.
Pocket legends: Eagle (Endgame Bird), Magic (endgame mage), Getnuked (voodoo mage)
Star legends: Eng (Engineer), Rapid (operative)
Dark legends: Sucker (vampire queen)
My favorite so far has to be Shadow Caves. Even as a lvl 60 party you can STILL get party wiped in two hits from the witch :/. But this is probably the only campaign where you've needed a good strategy and a good party throughout every level cap since it's inception.
I have a feeling that Mt. Fang is gonna be my new favorite though
-------AEO-------
alien oasis and shadow cave were really fun
also here AO3 campain. it was like a new game, awesome designs of all new items which were revolutionary for. also new kind of bosses and pre-nerf it was dam hard!
i remember i never had a alien blaster in ao2, then i got my first megablaster... it was so awesome...
after that nothing exiting came anymore... just recolored old items with better stats..
- PL - Founder and proud C.O.T. officer
RicciTS > DEX Bird L77 | Ricci > INT Mage L76 | XCarver> STR/DEX Bear L71
and many more....
AO2
and sewers (i like the calming effect of the water drops)
DL: Mia - lvl 31 | SL: Mia - lvl 48 - commando | Darling - lvl 51 - operative
PL: Miafee - lvl 71 enchantress | Perimia - lvl 53 - enchantress
sewers were fun too, verything before nuri was fun btw. nuri waiting was to long and killed the rest of the game
I enjoyed the sewers mainly because of the challenges it presented and then, later, it was the fun of practising combos, watching the bears get better and better at round ups, and the mobs melting away with nature strikes, shatter and megas
I got tired of AO because of the cyber quests... oh the pain of doing pugs with the shadow shards quest (selfish folk running around releasing more monster prisoners before the last one was killed), having people tell us not to use shield at the keeper (lmao), getting the orbs snatched at Gurgox by non-mages and having to walk that long way back with the clueless saying 'rev'. After cyber and hitting 53, I did not ever want to re-enter AO. But the nice part of it was that I got to know the people I still play with today--AO seems to be the place where many made friends and actually spoke to each other.
The reason people talked to eachother was because some strategy was desired IMO... Gurgox, best explain not to take the rings before he farts.. Lipstick/crayon (aka overlord), better to pull the snipers out first before barging in... Victory lap, coordinate the order of the portals you're going to take. There was some talking in sewers too, especially when a good bear was coordinating where he'd pull next. In nuri's the bosses don't present much of a challenge in therms of strategy, a bear can't even beckon most of the bosses. Also the mobs in symphony hit way harder, so people are more likely to spam health pots instead of having a conversation with eachother. At least that's what I think
I would have to agree with old AO3 as well as the Shadow caves when you could only access them through the portal... NOT that new desolated area on the map
AO trilogy -- definitely fun!
Sand caves, balefort Sewers, shadow caves, where strategies are needed to kill boss...
Fathom crypt mega maze mash-up for level up!
Rasi: Grumpy old arcane mage (AL)
Haowesie: Confused & oblivious bird (PL)
Aestrella: Sexy insecure mage wannabe (PL)
Drearasy: Crazy-eyed dex-bear (PL)
I'd have to go with AO3, as well. The quests were good. Rewards were nice (cyber gear). It as possible to get decent gear through hard work and gold/plat were not an issue. Good memories.
[ENG] Cyronius - 30 [OP] Cyronios - 25 [COM] Cyronias - 11
Yes, I'm a ninja
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