Originally Posted by
Xaphan Fox:464511
Time to weigh in! Wooo sparkles!
I love this game, but like anything you love, it is best to not be blinded by it. The game has very large issues, mostly with itemization and what plat does to the game, that need to be addressed.
Before I start, please take note I am drawing my opinions from what I have seen work and what I have enjoyed as a player in over 15 years of MMO (from Ultima Online/EQ era to present).
This game lacks in the items department. Every expansion we get another tier of the white yellow green and purple drops. Since all of that is vendor trash minus the purps we can say that each class gets one purple set, thats it. And I am rather certain that the community feels the stats on these items are a little lackluster. I fail to see why there cant be 5 versions of each purple set for each class. A crit heavy, dodge heavy, regen heavy, etc... Doesn't have to have a different look or be a different color, just reuse the graphic. I dont care. I like diversity. I loathe knowing that my choices in a game I enjoy are: spend a ludicrous amount on the top end purple gear or buy a full plat set. Is that really the limit of the choice I am presented with? "Crit - Plasma-tech Sleeves" and "Dodge - Plasma-tech Sleeves" etc... please.
Same could be said for weapons and shields. I get two different str-based shields, but no int shield. Even lvl 30 had an int shield, course it was level 28. Just seems to me each expansion more thought is put into the new vanity we can buy, which takes design and modeling to produce and implement when id much rather you copy/paste multiple gear sets at a fraction of the effort.
...and I am curious as to why the new implants are plat only? I am telling you this now developers: I know you need money, but you walk a very thin line with the plat system. Always a conflict between what is best for the game and those who play it, and what is best for the bottom line.
If I feel this way, I guarantee you there are a wealth of others who feel the plat system appears to get in the way and influences too much of how the devs design and implement new content.
Does anyone really like being a lvl 35 engie near another lvl 35 engie and having a 99% chance you are wearing the exact same items?
Keep the plat to the vanity and other items that dont effect character performance and leave the equipment we need to "playing the game" and not "working at applebee's gets me the gear I need".
Love this game, I really do, but id sure love to spend the 8 years it takes to get to 36 minus elixirs in the pursuit of the gear mixture I want for that level.
I find getting all the items I need in a week and then spending over a month drudging through the monotony to get 36 or to just wait for new content is weak. A large influx of new items would breath a world of new life into this game. Of which: a single legendary at 30 with questionable stats, and what appears to be none at 35 is criminal=P
Id rather more micro-scale content in this game than a vanity closet that is sure to milk the community of applebee's money haha=P
..and perhaps I am wrong. Perhaps the lack of gear and questionable stats are purely cause pvp is looming in the distance and they are looking for balance..?
Testament - 35 Winner Engineer
Bookmarks