Quote Originally Posted by JaytB View Post
Drain has a far too long cooldown and it's only single target dmg. Drain for twinking (PvE) is only useful in boss fights and the occasional single enemy that you want to take out quickly. And if your drain misses, you'll have to wait for the long cooldown to use it again. Isn't it more usefull do allow all players to deal more dmg as compared to a single shot with long cooldown and chance to miss?

Edit: don't get me wrong, I think drain should definitely be maxed, just not at lv35 yet.
I have to agree with this. At that level drain isn't as important.
I personally like drain maxed out at higher levels like 60 plus. It find
it helps my mage take on a stronger attack and not just a support role in games...
Example After using my max level buffs to help party and take agro I will hit drain
in heat of battle to help keep life while having mob frozen then lightening followed by
firestorm. At a lower level while still getting used to character I didn't see the need for max
drain in pve nor do I now. Just my supporting opinion.