Originally Posted by
Gluttony
That's the least of things imo. Those players will either host a game that high level players will leave, or they will join an instance and get booted. So no real hate for that one.
Now the level 66s in FH or Balefort gaining kills, that's another story as it affects things all over. Why farm Mt. Fang for the uber rare pink when you can farm kills and get recognition on the LB. This will increase the price of end game sets due to less overall farming. Why play the level cap campaign and fill up those maps so that others can get their turn on the elite train, when you can pad your stats. Players who are willing to spend the plat will level up to cap, and then perhaps spend some more plat gaining kills in far off lands where the enemies hit as hard a limp noodle.
Now honestly we can sit and rage about how we dislike this change, but the fact remains that it's going to produce results. Pretty good ones too based on what I've seen within the first few hours of this addition. So remember how we all disliked the elixirs coming back into game for plat, well this is the future: power leveling and kill boosting for plat. Are you in?
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