Str increases too, but dex increases it more. Not to mention the added hit/crit from dex adds more damage overall
You got it exactly right, a str/int should only be if you want to semi-tank. A pure damage int bear should be dex int
Str increases too, but dex increases it more. Not to mention the added hit/crit from dex adds more damage overall
You got it exactly right, a str/int should only be if you want to semi-tank. A pure damage int bear should be dex int
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