Quote Originally Posted by Apollo View Post
It boosts your damage, thus allowing your skills to hit harder. Then, when you're attacking, it's already up again, allowing you to "stack" the effect.

I believe I also explained why right after saying to fire up amplify pain before the match, in the post regarding how to approach various classes.
yeah but a -120 armor debuff and added crit chance/added damage right off the bat in actual combat just seems more productive. I dunno how long your fights last at capped levels, but in the high 20's/low 30s, the fights last mere seconds. That 120 armor debuff is extremely helpful, especially when stacking DOTs