I've been running with Tuturras lately as they are really good twins
AND the idea of new skill is originating from unique Op's ability to wield two weapons
SO the skill is to choose two targets when (and only) using twin guns..
When using this skill DPS could drop, but not in half, so you can efficiently deal with two enemies at once
It works like this:
U start attack - use this skill (i called it 'split') - and can tap on another enemy to target
All other skills being used applying randomly to any of these two enemies..
What do u think?
UPD:
Deathpunch helped to make this idea more global: the last skill for all classes could be class-weapon-dependant to polish the class uniquness.
For example:
A buff for engis that has their lightning jump to another target for a percentage of base dmg. And an AOE damage buff for coms with heavy cannons.
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