I think its way too easy over all, aunt emma and final boss are decent, but mobs are weak, also not many quests to keep us busy, the little bit of a storyline that there is beats nuris, but would be nice if variety was added
I think its way too easy over all, aunt emma and final boss are decent, but mobs are weak, also not many quests to keep us busy, the little bit of a storyline that there is beats nuris, but would be nice if variety was added
I am thankful that the level 60 Glyph sets and the Demonic sets did not immediately become obsolete with the release of Mt Fang, especially the Demonic sets that people worked so hard to craft (or buy). We shall see eventually just how strong the new level 65 sets will be and the top level crafted sets as well.
arq
So after playing I have no clue how many hours yesterday and leveling lots, my impression of Mt. Fang: like!
Of course, this is just day 1. I don't know how I'll feel on day 30
Specifics:
I really like the new bosses, especially how they can be impossibly hard or easy depending on the people involved.
I would have preferred some different maps, though yes, there is some comfort in familiarity.
I really like the speed or time involved per level. It seems about right for hopping in and out of the game.
The new items look ok. I haven't really sat down and checked out the stats like others have though.
The vanities, particularly the bat wings, seem popular.
On bears, my 1st impression was that melee bears are now obsolete. My 2nd impression isn't as harsh but close, particularly now that equips allow for easy/easier dualing. Bears should all have a ranged weapon handy. Just for the Aunt Emma and Count Vlod situations.
Of course, leveling like mad is very exciting. I have no clue what we'll do once we're all 65 or 66, but I guess we'll all know in a week or so.
Star light, star bright...
Out of subject here but just happened to look at the rep bars for Elly and finding out that his description is: "has a brilliant future" for the massive amounts of rep he is showing while I am "is a splendid one to behold" with my 3 bars. I think these descriptions/titles need a bit of swapping around?
from playing sl for a bit and just back to PL (im lv 60 on my way to 65), i have to say the damage i get in nuri and mt.fang are quite high (then poof I die lol)
damage given by enemy's are a deathtrap, I prefer the playing style of SL over PL because, i can survive longer in a team or even solo
I dont know if its always been this way in PL, but yes i rack up the deaths pretty quick.
Last edited by octavos; 11-17-2011 at 03:10 PM.
PL-Ghosts | SL-DL-AL- Ghost | SL-DL-AL-Octavos
Btw the bat wings on the bear are noz placed correctly, they are halfway in the bear and the wingz on premium armour are both on the left sidd making the wearer look crippled
this campain have a really overusage of the following buttons: CRTL+C and CTRL+V
nothing really new..
and it is made so to make us use elix... free to play? doubt it..
- PL - Founder and proud C.O.T. officer
RicciTS > DEX Bird L77 | Ricci > INT Mage L76 | XCarver> STR/DEX Bear L71
and many more....
Wait people are talking about other lvl 65 sets?
Are there better ones coming? Kinda makes the current lvl 65 gear and crafted gear useless lol.
Or not?
I think you guys did a pretty good job,keep up the good work.
Why does it have to be 59 before u can play mount fang why not 57-58 because I'm lvl.57 and I personally don't want to wait for it?
Set bonussus for lv 61 sets won't work. You see the shadow "sparkle" effect, but that's just visual. Have to admit: I've only tested the lilith staff set (intset on bird).
- Max Keiser!!
Damage for L61 and L63 Sanguine Chiroptera Crossbows are 163-198,168-203
while damage for L61 and L63 Vampyr Chiroptera Crossbows are 164-199,169-204
whereas L65 are currently listed:
L65 Sanguine Chiroptera Crossbow 172-208
L65 Vampyr Chiroptera Crossbow 174-208
instead of adding +5 to each of the L63 values which would yield:
L65 Sanguine Chiroptera Crossbow 173-208
L65 Vampyr Chiroptera Crossbow 174-209
If that's not the proper scaling for this weapon, it still looks weird that both currently have the same max damage at L65.
I admit, there's probably some rounding issues, but it still looks weird.
There may be other similar issues, but I haven't collected all of the damage values for the weapons yet.
Hey devs just wondering if you could like make founders' helms award players with a glow on their heads. I have this idea because after party of jan1,2012, people who didnt get prizes were kinda sad and mad. So since many founders (who are still active like me) could help out by like during awarding with antennas and xperia play buttons and party hats time, founders could give out a glow on a players head? (this sounds corny) called 'founders glow'?
Im sure if u add this in to pl game system, not only will thousands play pl, but will invite their friends to play too!
Thanks for your time devs
-ruizhewang
I love it, instill think there should be stronger weapons but that was STS choice. But over all it's a great campaign
PL: masterbearer lvl 65
Golden Legends Girl
Have any questions about Golden legends? Send me a PM!
I would say Mount Fang is good besides the speed at which Aunt Emma kills and the pink item drop. After the whole time leveling up to level 65, I saw 5 pink drops in fang. Only 5.
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Aunt Emma is the easiest boss from them all if you asked me how, well first of all why would she be in first floor. Its simple, the trick is! when her light waves stop, that’s when you back away to the wall or else you might die if you are not a warrior with strong defense. This might be hard to see on a phone but with Google chrome full screen it is clear. She throws dark and light blue waves, dark blue short wave is the one you want to watch out from. When you see that she hasn’t thrown a light blue wave for the past 3 seconds back away to the wall. Best way to do this is 5 archers or 5 mages but archers will need some health potions, 25hp should do it. Anyways you guys should get some ideas from this hope this was helpful.
Dont like it how once you reach 66, your death count increases anywhere, while your kill counts only increase from killing the bosses in fang, i think
Hey devs, it would be nice because i noticed some people wanting to quit PL or they are just not wanting to play much anymore(this kinda includes me...) anyway, it would be kinda nice that the fallen prince gives us some prize when we reach 56,61 just like when we reach 66. Even if the lvl cap is 66, lvl 56s and 61s should still get the prizes as an incoraging act to say 'keep leveling and there will be more prizes!!'
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