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Thread: NUKE LIKE A BOSS! L35 Swamp Rat Mage guide

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    Wow super general sounds more like a comversation with a friend than a guide

    I like this one more
    Quote Originally Posted by XghostzX:588538
    Hey PL community!

    I'll be showing you a guide for a somewhat unfamiliar mage build at level 35!

    Attachment 7123

    Overview: The main point of this build is that it maxes damage by using Swamp Rat gear (Dex 35 Gear)-- it's best style is for 1v1. It's best to have PVP experience-- not recommended for newer PvP'ers at 35. The damage is in this build is about 25-30 more than the typical voodoo build which adds up to a lot of damage at this level.

    Pro's and Cons:

    Pros
    1.) Can deal a huge amount of damage in the quickest amount of time.
    2.) Has high DPS > 20 Extra DPS than the leading "voodoo" gear
    3.) Swamp Rat gear = LESS EXPENSIVE
    4.) Higher Hit Percent
    Cons
    1.) Exceptionally lower armor.
    2.) Low mana pool & low mana regeneration (however, the damage the spells give off means less use of using spells)
    3.) This Build is not meant for FFA --> (It's simply harder than voodoo gear in FFA situations)


    The Gear: Helm - Swamp Rat's Dead Eye-Derby; Wand - Mamboza's Voodoo Fire Pin; Cloth - Swamp Rat's Croc Scale Leather; Shield - Swamp Rat's
    Attachment 7043

    Attachment 7044

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    Ring: Fine Platinum Band of Bravery (Max out Damage, +10 damage)
    Attachment 7048

    The Face: Tattooed Elf
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    The Build: Base Strength - 1 Base Intelligence - 92 Base Dexterity - 87

    Attachment 7042

    The Spells: Frostbite - 6; Drain Life - 6; Firestorm - 6; Blessing of Might - 6; Blessing of Vitality - 6; Heal - 3; Mana Shield - 1
    Attachment 7050


    Your 1v1 Nuking Combo: Drain Life, Frostbite, Firestorm, Heal. (Always use your blessings before a duel!)

    Tips/Reasons why this is the most preferred combo:

    1.) These three spells are best because of the distance. A very common misconception: lighting in the combo! By using drain, ice, fire, (and running back at the same time) your opponent literally will miss lighting! (Leaving their combo only to be drain, fire; which won't kill you!) Ice's range is 12 meters, while Lighting is only 8 meters.

    2.) You have the advantage--> Distance!

    3.) Why not lighting instead of ice? Reason A.) You max out the distance. B.) You can add a small amount of "combo" damage by using ice then fire! ("Hot Flash"= 15% added damage on average from fire)

    What do I do if my buffs run out, and I'm being rushed?

    Truth is you guys, it's not very easy to kill your opponents then-- as well as surviving. BUT that doesn't mean that it is impossible to survive. The best technique for this is to know your distance... use fire then ice (push your enemy away, then freeze them). By the time your opponent is coming at you again, rinse and repeat.

    Tips for Mana Shield


    Always use mana shield as your last resort. The problem with mana shield is that, once you use it, you'll buy yourself some time to stay alive. However, you need to remember that you have lower armor than normal, you have low mana regeneration (6 m/s) and your mana pool is significantly lower than usual. To avoid using shield, it's good to understand your opponents moves! Some players will mana shield right away, so you want to learn how to fire and ice. Otherwise, combo away!


    I hope this guide helped! Remember: This guide is primarily for 1v1!

    Happy Hunting, PM or leave a post if you have any questions

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