AL: Rare (Rogue)/Common (Warrior)/Mythic (Sorcerer)
Hey Morfic,
Thanks for your feedback on the issue of a call or interruption on your phone leading to a logout from game. We're aware of the issue and looking at possible work-arounds. No guarantees that we will have a fix or when, but we wanted to let you know that we're aware of it.
The bottom line is bucks. Why not just implement a monthly fee and drop the silliness in all 3 games?
What was wrong with making your money just from elixers & items?
Oh i hate waiting,cant grind,cant earn gold to buy expensive blood thingy to be alive
I like the game so far. I have seen a few problems with the energy. One is like morfic said if I get a call then I dc and lose my energy. I would like to see something implemented where you could pause the game or something so that energy is not lost.
I prefer to play for hours when I play and with this new system I can'y seem to play for an hour before my energy is gone. This to me seems to break up the gameplay and I think I would eventually get bored of waiting for energy to refill.
I do like the game though so good job there
Last edited by trixie; 04-11-2012 at 10:36 PM.
Infinite Union-Officer Click here to join
Trixie-Rogue/ Trixietoo-Sorcerer
Not sure if parties are like in the other legends games yet, but if I joined multiplayer and lose energy then the party leader decides to kick me.... well I'd be irrate. I Don't normally host games so this might not be an issue in DL. On the other hand if one can't host games and kick people, having guild group Xp runs is not something you want to lose.
Well im happy with the energy system but it needs some changes first. I thought about:
* give us a faster energy / minute regen
* I dont like the fact you need to pay 6 energy for watching a short cutscene and only 3 for a real map u should make it 2 or something.
* maybe implement a energy reward if u win a pvp battle?
* maybe some very rare armor that increases your energy regen?
* droppable energy from mobs and bosses instead of only from cutscenes?
Thats all I can think about from now. Im sure this will Be great game cause its already.
Thx
Theseus | Mars | CupidoRage of Mages Officer
i think i have an idea :/ maybe drop energy all together and make that into the cutscenes and the passive mission time so say 5 minutes then u can go collect ur rewards and while u wait u can go grind in a stage for a few i think that would honestly solve everything.
Hey Sam,
I love the game! The only thing I don't like is this energy thing. But while waiting for energy, you can go to what I like to call "the mall" and shop for items and customize your character! Love Dark Legends
Here is a suggestion, make only missions require energy, not dungeons. This would be good because we could still level up and fight
Last edited by Kaytar; 04-11-2012 at 05:34 PM.
Kaytar
Ummm...
Energy is def a bit slow to refill or the cutscene missions are too expensive... Balance issues more than conceptual, in my opinion.
Biggest issue I see is a social one. You have to make sure you have energy at the same time.
The Hundred Acre Legends:
HunnySniper - HunnyStorm
Please Fill out the End Game Pet Survey!|||||| What's With that Shield Icon?
The energy thing is pretty annoying, makes the game boring.
Well energy is definitely the most substantial change from previous games and (probably) the most controversial issue that Dark Legends brings about. Naturally being a avid fan of Pocket Legends I initially dislike the new energy mechanic due to its restrictive nature that it puts on the game compared to being free to do as I please in PL. However it's a new game and a new mechanic so I'm willing to be patient and give it a try, for it is going to take a few weeks or so for all the kinks to be worked out. So I still remain hopeful that if changes are made that I will look more favourably upon it.
Just a suggestion, totally blind cause if iOS not having, but (and dont kill me here) what if they made it so you could, for a reasonable plat or gold cost buy a regen rate increase for a lengthier period of time? Like elixers, but make a days worth if boosted energy regen purchasable. Maybe also increase the initial unbuffed rate so frustration isnt so high?
Just a suggestion. Figured STS would be mire apt to make a change that didnt impact what appears to be a new business model and retain us players who are semi-casual and the hard core folks out there.
Maybe make a little higher rate available for more plat for a shorter time or something. Increments.
Anyhow.
Dart
Edit: my thumbs are disturbingly huge. Sorry for all those 'i's that should be 'o's.
Last edited by Dartagnian; 04-11-2012 at 06:46 PM.
Bookmarks