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  Click here to go to the first Dev post in this thread.   Thread: A small bug.

  1. #1
    Member nattissen_88's Avatar
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    Default A small bug.

    Hi I have wanted to report this bug for a long time but never got the chance to do so.

    The bug is the bird. When you are zoomed in everything is normal

    But when you zoom out to a certain point the white on the birds head, the top of the beak and a part of the birds shoulder dissapear.

    I have 2 pictures to show you on.

    Zoomed in



    Zoomed out


    Maybe it's just me.

    Thanks for looking.
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  2.   This is the last Dev post in this thread.   #2
    CTO asommers's Avatar
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    Default

    No, this is correct. In order to render lots of players on screen (on a 3G), we need to render lower detailed models for characters farther away.

    -ALS

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    Guardian of Alterra FluffNStuff's Avatar
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    Default

    The white is actually lighting and shading effects to give the impression of 3D so it changes with direction or viewing angle.

    Of course, It could just be that in order to render lots of players on screen (on a 3G), they need to render lower detailed models for characters farther away.
    Last edited by FluffNStuff; 08-25-2010 at 10:18 AM. Reason: To copy Asommers

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  4. #4
    Member nattissen_88's Avatar
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    Default

    Quote Originally Posted by asommers View Post
    No, this is correct. In order to render lots of players on screen (on a 3G), we need to render lower detailed models for characters farther away.

    -ALS
    But I stood next to a enchantress and a worrier and i did not see any difference whit them.
    maybe it would be better to change the environment instead or not make it so noticeable like still have the top of the beak.
    It looks relay ugly without it.

    Thanks
    Last edited by nattissen_88; 08-25-2010 at 11:17 AM.
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