One Piece, Fullmetal Alchemist and Bleach are AWESOME!
Sent from my LT26i using Xparent ICS Blue Tapatalk 2
One Piece, Fullmetal Alchemist and Bleach are AWESOME!
Sent from my LT26i using Xparent ICS Blue Tapatalk 2
DO NOT INVITE ME TO YOUR GUILD IN SL UNLESS IT'S EBS TYVM!
If the updates continue to be as good as the customer support. I'm all in for dropping a few extra dollars on the game. Great to see that major updates are in plan
Dark Legends: Fear- Level 31
Star Legends: Decay- Level 46 Operative
Pocket Legends: Prestige- Level 53 Bird
Last edited by Carapace; 05-22-2012 at 06:21 PM.
Removing the hurdles, but retooling the energy mechanic so that it does not get in the way of 3D content for the players that wish to play that way. My personal belief is that the new system will likely cater to both, allowing players with less time to play in a session to send their contacts out to do their dirty work for extended periods of time, returning later to reap the benefits (and additional benefits for their patience on longer contact requests!) compared to the player who will no doubt be using contacts for boosts in XP and Gold to supplement their 3D content playing.
Has to be subtitled for me, I'm a purist. Having said that, I enjoy watching english dubbed versions of Miyazaki films like Spirited Away and The Secret World of Arrietty. The emotion in a lot of the shows gets lost if it's done in English dub however, and it tends to ruin the experience for me.
Will there be any possible updates for more time killers outside of doing campaigns? Other than the 2 PvPs up already
It has been a while, but I used to watch a lot of Anime, like Neon Genesis, Escaflowne, City Hunter <--(Best EVER!!), and I always preferred subtitled, but there is one, Ninja Scrolls, that I can only watch dubbed, because that is how I first saw it, so that is how my mind thinks it should be. By the way, if you have never seen City Hunter, you NEED to see City Hunter!!!
The Hundred Acre Legends:
HunnySniper - HunnyStorm
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When can we expect this update ?
Will we ever be able to create our own public games where we can boot others? I realize you could just solo and invite friends but friends don't always wanna join you >.<. I was just thinking we'd be able to have public games but people could be booted.
Maybe if you press "Play multiplayer" and if your first in the dungeon you become automatic host?
Edit:
Will this also apply to CTF and DM as well? (Only if the answer to the question above was yes.)
Last edited by Shaocalur; 05-23-2012 at 04:17 PM.
Ideas are being brainstormed, in addition to posts that you guys have mentioned in the suggestions forums. Sometimes it comes down to current supporting technology, but we're looking into more stuff for time killing purposes. It should be noted however, that when these changes come online there will be no need to wait around for 3D content, you can do 3D missions or continue to PVP free of energy costs as long as you like!
In general our mentality in regards to PvE content is that the missions are pretty short, and the need to boot someone is pretty minimal if a dungeon lasts between 1-5 minutes. Additionally we don't currently have support for a feature such as that, though it's never off the table.
I'm looking forward to the customizable contacts missions - will suit my playing time better. Will setting it for longer duration make it cost more energy?
The minions sound potentially pretty cool too. I should have some ghouls and thralls and beasties working for me as a proper vampire lord.
Goals system is pretty undefined so I can only say it sounds interesting, looking forward to learning more.
As for the infinitely playable active (3d) missions,
- not too thrilled about bringing back the "psycho players with no life have all the best gear and all the money" but I also recognize those players are a major part of your bread and butter so...it is what it is
- but at the same time it will be nice to play an active mission whenever I feel like it, even with all energy invested in passives (contacts/cut-scenes.)
So I'll be glad for the good.
And I'm still waiting for my vampire banana.
Thanks for the info Carapace!
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Hiyas, love all the proposed changes! And so happy that we will have the option of not waiting 24 hours for a mission if we don't want too.
Now get back to work! You have a deadline to meet, or a flatline to make ;p
Awesome!!! Can't wait!
"Always Be Yourself""KOI & SP, will always be in my Heart"
In my opinion current energy system is great:
1) It brings ballance between casual players and grinder-maniacs (while providing enouth playtime: 25 nrj is enougth for about 9-12 runs which takes about half an hour of play each 2 hours(full regen takes 2:10)). And casual playing players has a chance to FARM and GEAR not so bad comparing to people who "live" in game.
2) It makes you think before taking the mission, and do it thoroughly - not a
senceless rush of a sprinter to the goal.
3) Limited energy stimulates PVP, which at the moment gives absolutely no in-game privelegies exept for titles (besides the fun of cource). And if there was no limit on dungeons runs, there would be substationaly less people on arenas.
4) If the energy requirements for dungeons disappears - the ingame economy will collapse. The prises on pinks will drop dramaticly, and greens will be totaly unnesessary if you can buy pinks cheap. Which will result total reduction of turnover. Also it'll be much more difficult to save enouth gold for vanities.
Hey guys great work. Though frankly present energy system is not too bad !
The worst point about PL is elixir dependent, please let it be free with the cutscenes.
Also PvP is the strength of DL. I love to play this, so it requires new arenas.
Continue your great work.
Last edited by anshdoc; 05-24-2012 at 03:41 AM.
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