Dear Carapace,
I hope this thread finds you and your loved ones well. I'd like to compliment you on your overall devving of dark legends. It's a big undertaking and I know you appreciate players input. This is evident based on the numerous (and sweeping) changes you've made based upon player feedback. In light of this I have a humble suggestion I'd like to put forth regarding pvp.
I'm not saying anyone would sink to this level but....
As it is now if a player has low health and is in a pvp game with his/her friends, that player "could" leave the game and immediately rejoin (with full health) via their friends list. This avoid them possibly gaining a death when going for heart.
We already gain a death if we leave while we are in combat. I'm assuming this was put in place to keep ratios somewhat honest. If that's the case I feel like the only alternative is for us to gain deaths if we leave a pvp game and re-enter within (insert appropriate time period here) mins/secs. And yes, before I even hear the whinning, I know sometimes lag is so bad we have to leave and rejoin. I just feel like that doesn't happen often enough to warrant not implementing my idea.
Thanks for your time and consideration in this matter,
Robert
Aside: This is one classy suggestion letter. +1 to me.
Another aside: the "whinning" I'm anticipating isn't coming from you, dearest carapace, but from members of the forum community who have contrary personalities (aka trolls).
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