Yeah. I think the strangest thing about the company's stance is that they are actually discouraging their newest elite generation. For these new 'elite' players, L.66 was their first cap achievement and they were definitely looking forward to obtaining a set bonus (I know I was). And we are talking about a big number of players, since Fang cap lasted so long. So these are the people who would spend the plat for levelling.
I mean, I don't think veterans are so hungry to pursue caps any more. And you disappoint your newer players by saying, you know what, your L.66 vanity is pretty much useless.
What's more, I personally don't think that the privilege of entering an elite dungeon where you can only survive using elixirs is motivating enough for reaching the cap. On top of everything, this privilege will be pretty much useless when the next campaign arrives. On the other hand, vanity set bonus is permanent.
So from a business perspective, do they think that people will go for the elite dungeon, or do they hope that those disappointed will eventually quit PL and move to another 'Legends' game? We actually see this scenario often in the 'Happy trails' section.
Just some thoughts...
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