Quote Originally Posted by Deathpunch View Post
Now that you seem to have the mechanics worked out because the Scorn have them, what are the chances of allowing players to have grenades? I figure they could cause AoE damage centered on your targeted enemy, with various effects.

Regular grenade: Plain old damage and knock back/down. Not very effective versus mechanical enemies, like the droids in Sloucho, damage wise, but could knock them down.

EMP grenades: Effective vs. robots, but not much else. Knock back/down vs. robots.

Stun grenades: Causes no damage, but a chance to stun/root any enemy.

Holy Hand Grenade of Antioch: Massive damage to all enemies on screen. Perhaps a plat only grenade.

Of course, the idea would need tweaked a bit, especially versus bosses, but I think this would be a good idea. In order to cut down on grenade spam, only allow a max number to be carried, like 5 or so. To use them, I would suggest an icon down where the stims are. Just tap and boom! As for players acquiring some, perhaps a vendor in the lobby, with a possible discount vendor in T3 guild halls.

What's everyone's opinion on this idea?



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This post has +5 to topic derailment.
I agree 100% with this