There is a cap on how much Armor and Damage you can have. If you have
max. armor, you are
as close to invincible as possible. I don't know the actual cap percentage, but from my tests it seems like it's a little over ~75% damage mitigation. Same goes for damage. If you have
max damage, you are
as powerful as possible.
I don't know the exact multiplier cap, but my tests show that
damage can be multiplied by slightly more than 3x.
So, there
is a benefit to stacking armor and damage elixirs. They allow you to
max. out your damage and armor. It is
impossible to max. out damage and armor
without either a double armor/damage weekend, or stacking elixirs.
One last thing to note - the benefit of stacking damage and armor is limited by the armor and damage caps. This comparison illustrates why:
A. Stacking a thrasher on a 1.5x combo blessing will yield max. armor, max. damage, +25% speed, +30% luck, and
4.5x XP.
B. Stacking a thrasher on a 3x combo blessing will yield max. armor, max. damage, +25% speed, +30% luck, and
6x XP.
I hope that clarifies some of your questions!
(Now...back to making the expansion!!!!)
Bookmarks