Now, I've been thinking about how the riches get the best gear and most things as they please. I am fine with that but I have been thinking of a new system (STS probably won't even do this, but just want to throw this out there) to reward the Pvpers. What I'm trying to say is the rich become dominant in PvP (just want to clarify that this is not always the situation). I was thinking of a new type of "currency" as some people would call it where each pvp kill would give a point. Then there would be gear specifically made for PvP. With the points you earn you would buy the gear piece by piece until a set is formed. This gear can only be obtained by getting the amount of points required Example: One point per kill you need 300 points for a bow or armor ect..(The gear can not be traded or sold whatsoever) This way the Merchants and farmers out there can enjoy their sets. This way the people who are based on PvP can have sets that they can earn doing something they enjoy, aside from doing something that they don't enjoy.
Let me know what you think about this. I am still thinking of ways this could have less negitive effects on the economy
Sincerely, Phantom
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