You can't dodge the goblin mine bosses charge. It hits his target 100% of the time. I have done him with 2-4 players and each time same scenario. I'm even a rogue with maxed out combat medic. I lay heals for everyone but it doesn't matter, one by one we get stunned and killed instantly.
The only way I have seen to do this is to spam potions. This gets extremely costly.
Another question, how are we supposed to make a respectable amount of gold when we have completed all the quests? Drops are like 1-9g and items vendor for 3-7g yet we need 700+ to buy potions and 300+ to revive our pets.
The game is still being balanced, I read that. How on earth can you sell respecs to stats and skills when this is obviously a work in progress? Respecs should be free until you are almost done with the classes.
I'm new to the Legend series, this is my first game. It has hooked me for what it's worth but I get frustrated very often while playing. Here is a list of things to make it neat on what I think should be tweaked:
1.) Respawn points so we don't need to run super far after death.
2.) Class balance/tweaks... Some skills suck and others great! (Warrior seems like the most finished, rogue is garbage)
3.) Repeatable quests to farm gold. No solid way to farm gold right now...
4.) Boss nerfs... Goblin mine boss is the worst I have seen so far but pretty much all bosses do way to much damage, forcing you to grab all your healing skills or pay real money.
5.) More overall clarity. Skill descriptions (And what they do if charged), the % chance of finding pets, etc...
6.) Ability to solo maps. (I like co-op but I would like a choice to solo.)
7.) Click to move with mouse
8.) Auto-attack like they have in the other Legend games.
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